Definitions for "Display Mode"
Keywords:  wireframe, antic, debrief, ega, cga
Each of the display modes used on the Debrief plot represents a different method of stepping through the plot. When in the normal mode each track is shown in full, with a highlight drawn over the current point (as indicated in the Tote). When in snail mode only the current point plus an optional back-track is plotted.
Either a BASIC or ANTIC methodology for interpreting text or map data bytes in screen memory and displaying them on the screen. ANTIC provides 15 display modes; BASIC, through the OS, supports only 9 of these modes.
The number of colors that your video display card can render. Back in the early 1980's cards rendered 4 color. These were called CGA card. Over the years newer cards were EGA - with 16 colors, VGA with 256 colors, and now SVGA which can support 16,000,000 colors also referred to as True Color mode with its 24-bit value. There are also higher end display cards that use a 32-bit color mode for alpha-channel (reserved for transparency information). [ Back
Keywords:  behemoth, giveaway, dead, inside
a dead giveaway that inside this behemoth is a
A set of OpenGL frame buffer capabilities that can be attributed to a window.
Keywords:  viewable, image, set, data, providing
a set of data for providing a viewable image on a given display