a method of playing a game where the rows or columns are played at random so that each is used a given fraction of the time

an assignment of a probability to each pure strategy

a probability distribution of a player's available strategies, whereby a player is assumed to choose a certain "pure" strategy with some probability

a probability distribution over the pure strategies, the support, that might be played

a randomization over all pure

when an individual plays two or more behavioral strategies, usually as a matter of probability (see Bishop and Cannings, 1978). Thus, selecting a random amount of time to display is an example of a mixed strategy. By contrast, a pure strategy involves selecting a particular strategy, for example, always "display for time t".

A collection of moves together with a corresponding set of weights which are followed probabilistically in the playing of a game

In game theory a mixed strategy is a strategy which chooses randomly between possible moves. The strategy has some probability distribution which corresponds to how frequently each move is chosen. A totally mixed strategy is a mixed strategy in which the player assigns strictly positive probability to every pure strategy.