Definitions for "MUDLib"
Keywords:  lpc, dgd, wizards, driver, stuff
A MUDLib is the layer of LPC on top of the Driver program that runs the actual game or application you want. The MUDLib implements stuff you know your wizards or other users will want to do that not every program built on DGD will necessarily want. This includes things like rooms, mobiles and objects. Remember, not only do different MUDs implement these things in different ways, but DGD can be used for pretty much any kind of network server, not just MUDs.
A mudlib is a library of interpreted code used to create a MUD. It is interpreted code usually written in the LPC language. The code is interpreted on the fly by a driver.