a generated message based on some random and variable information (e
an octet string of any length
a number that a protocol will only ever use once-in-a-lifetime
a piece of data that, for practical purposes, is used only once
a randomly generated number that is added to the message
a random number intended for use in a single protocol run
a random value coined and used only once
a random value that the sender creates to include in each UsernameToken that it sends
a unique, random string that now identifies the password
Random value sent in a communications protocol exchange, often used to detect replay attacks.
A randomly generated value used to defeat replay attacks. See also replay attack.
A unique character string, which usually includes the current date and time, that is only used once.
A random number sometimes sent with a certificate during a handshake to discourage replay attacks.
A random number sent to a recipient, signed with a digital signature, and sent back to confirm identity.