Overloading is the process of implementing several methods with the same return type and name, but different numbers and/or types of parameters.
Overloading of methods or operators occurs when a new action is bound to a name in a dream, thereby hiding the old binding. When the dream finishes, the old binding is restored, thereby making the original meaning visible again.
The ability to define functions of the same name, but different function signatures, within an object or inheritance hierarchy. When a call to the function is made, the function with the matching signature is invoked.
This allows you to declare multiple procedures with the same name in the same scope each having different input parameter specifications. For instance, you many define a function CreateTotal that totals the values in its array argument and another CreateTotal function that takes 5 long arguments and returns their sum. You call CreateTotal and pass it the proper parameters and the language will know which version of the function to use.
Declaring multiple methods in the same class and with the same name but with different parameter lists.
An identifier can have several alternative meanings at a given point in the program text: this property is called overloading. For example, an overloaded enumeration literal can be an identifier that appears in the definitions of two or more enumeration types. The effective meaning of an overloaded identifier is determined by the context. Subprograms, aggregates, allocators, and string literals can also be overloaded.
Using one identifier to refer to multiple items in the same scope. In the Java programming language, you can overload methods but not variables or operators.
Applied to subprogram names and operator symbols, which are treated as names of functions; a name is overloaded when it has more than one meaning, the correct meaning being determined by context.
Giving multiple meanings to the same name, but making them distinguishable by context. For example, two procedures with the same name are overloading that name as long as the compiler can determine which one you mean from contextual information such as the type and number of parameters that you supply when you call it.
When a class/ object has more than one method of the same name. The parameter list must be different.
An object-oriented programming technique where one or more function declarations are specified for a single name in the same scope.
In a programming language, the ability to have more than one function of the same name, which differ only in the number and type of parameters. See signature.
Overloading occurs when an identifier or operator has more than one definition within a single scope. In Java, certain operators are overloaded. But the most common forms of overloading in Java occur when there are several methods with the same name or several constructors within a single class definition.
The C++ language allows you to "overload" functions and operators. Overloading is the practice of supplying more than one definition for a given function or a basic operator (+, -, =, ++, etc.) The compiler is left to pick the appropriate version of the function or operator based on the types of the arguments with which it is called. The benefit of this technique is that it simplifies programming and reduces the chances of basic usage errors. Instead of a confusing plethora of closely related functions, each with a different name, logically equivalent operations are grouped into a much smaller collection of "overloaded" functions and operators. Overloaded operators make it possible to extend the standard C++ language in the most transparent possible way, so that existing programs can be converted simply by recompiling, with minimal source code changes.