This allows the user to specify a multiplier, M, a divisor, D, and an Offset value which is applied to rescale the voxel values as follows: New voxel value = (Voxval x M)/D + Offset.
Sometimes called linear remapping, rescaling involves changing the values in an image using a linear equation. Each value in the image is multiplied by a constant; then a second constant is added to the product. Rescaling is useful for mapping the values in an image from one range to another.