Video cards often have their own memory, called video memory, used for storing graphical representations. More video memory allows more colors to be displayed at higher screen resolutions, providing cleaner, brighter images.
Memory capability supplied on graphic boards to enable graphics-intensive programs to run smoothly and quickly.
A special part of RAM in which the computer stores images displayed on the screen. (See also memory and RAM.)
Amount of RAM memory in computer's graphics accelerator hardware
A special area of memory used by the hardware which operates the computer's display or monitor.
an amount of RAM used to store image data to be displayed by a monitor.
Memory from which a display image is created, located in the video adapter or video subsystem. If both the video processor and the central processing unit (CPU) have access to video memory, images are produced by the CPU's modification of video memory. Video circuitry normally has priority over the processor when both attempt to read or write to a video memory location, so updating video memory is often slower than accessing main memory.
Six Video memories for individual set-up of the projector ensure perfect pictures, whatever the lighting conditions or signals sources are. This is one of the many functions, including SideShot, controlled by the supplied remote commander.
The memory found in a video adapter that stores images as bitmaps before they are sent to the display monitor. Because displaying video images requires a great deal of computing speed and memory, the video adapter is equipped to handle this function rather than relying on the computer's CPU. There are several types of video memory such as VRAM and WRAM.
Memory that consists of memory chips dedicated to video functions. Video memory is usually faster than system memory. The amount of video memory installed primarily influences the number of colors that a program can display.
Memory chips dedicated to video functions. The amount of video memory installed primarily influences the number of colors that a program can display (with the appropriate video drivers and monitor capabilities).
The graphics card RAM used in the frame buffer, the Z-buffer and, in some 3D graphics cards, texture memory. Common types include DRAM, EDO DRAM, VRAM and WRAM.
Memory, commonly refered to as V RAM, that is made specifically for videoapplications.
Video memory is memory that your computer uses to temporarily store graphical images and video files for quick access by the CPU.
Video memory is a term generally used in computers to describe some form of writable memory, usually RAM, dedicated to the purpose of holding the information necessary for a graphics card to drive a display device. In modern 3D graphics cards, the video memory may also hold 3D vector data, textures, backbuffers, overlays and GPU programs.