A pay-per-view television service in which a viewer can order a program from a menu and have it delivered instantly to the television set, typi-cally with the ability to pause, rewind, etc.
a fully interactive video service in which the end user can request and control a personal copy of a desired movie, just like with a VCR.
The ability to provide instantaneous access to remotely stored sources of video. A video server stores and manages large amounts of multimedia data and delivers it on demand to one, or many, users. Limitations to deployment are bandwidth availability, video server price, and video compression protocols .
The ability to activate a stored or live motion picture stream; in xDSL the application that allows subscribers to view movies or other video programming on request, similar to cable television's Pay-Per-View. See Pay-Per-View.
A service that allows subscribers to retrieve and watch a selection of movies (on video) at any time. Videos are either broadcast to subscribers over the broadband cable network or over DSL and the telephone network. The back channel used to send movie selection information to the broadcasting center is available with DSL, but not with the broadband cable network. For VoD over broadband cable, a back channel can therefore be established over the telephone network.
The ability to provide television programming to customers upon request. See also Near Video On Demand.
Offers movies and events to be viewed immediately after selection.
Multimedia product (as yet only experimental) in which individually requested videos or movies will be delivered in digital form to viewers down their telephone lines.
Describes video content that may be viewed by the end-user from beginning to end, at any time.
Entertainment and information service that allows customers to order programs from a library of material at any time. Initially, VOD services are expected to focus on delivery of movies and other video entertainment, though other information-based services, such as multimedia databases, are expected to be available as well. Other interactive services such as video games and transactional services, such a home shopping and banking, also are expected to be offered on an on-demand basis.
Streaming Delivery of a Video on Demand stream to a viewer upon request at any given time. Contrast this to a real-time stream that is delivered when the conference is in progress.
An umbrella term for a wide set of technologies and companies whose common goal is to enable individuals to select videos from a central server for viewing on a television or computer screen. VOD can be used for entertainment (ordering movies transmitted digitally), education (viewing training videos), and videoconferencing (enhancing presentations with video clips). VOD content is not live but rather pre-encoded content available at any time from a server.
A service which allows viewers to receive and play programs (usually movies) at their convenience from cable. May allow viewer to stop, pause, play, rewind, etc.
Video on demand (VOD) systems allow users to select and watch video content over a network as part of an interactive television system. VOD systems either "stream" content, allowing viewing while the video is being downloaded, or "download" it in which the program is brought in its entirety to a set-top box before viewing starts.
In terms of Starcraft, a video on demand (VOD) is defined as any recording of a live Starcraft game via video camera or screencast. A Starcraft VOD is especially distinguished from a Starcraft replay, which is an in-game recording of the match done by the game's software.