A strategy employed by a player who is substantially behind in the race but has two or more anchors in the opponent's home board.
A game strategy where your opponent has a lead in the race, and you hold two or more points in his board. You try to make points in your board and hit him with your back checkers when he eventually will have to open checkers in his outer board.
A strategy that states that when you are far behind in the game you try to catch one or two points in your opponent's home board with two of your checkers each point and you wait for the opponent to leave a blot (one checker open) and hit his checker. This is a very dangerous and a matter of timing strategy that can lead to a turnover in the game or total "catastrophe".
A.K.A. Backgame. A potential defensive strategy when holding two or more points on your opponent's inner board.
A position in which a player occupies two or more points in an opponent's home board. He then hopes to hit blots left by an opponent as they bring men home and begins to bear them off. A successful backgammon depends heavily on timing. (see Timing)