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Platform-independent machine instruction code executed by the Java virtual machine. Java .class files, the product of compilation, are composed of bytecode instructions.
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Intermediate target representation for Java compilers. Bytecodes in turn are interpreted by Java virtual machines that then execute them on the target machine.
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a byte-long instruction that the Java compiler generates, and the Java interpreter executes
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a Java term referring to the intermediate processor-independent code generated by the Java compiler
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a program that contains instructions that must be interpreted
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a runtime form that executes on the JVM
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WML or WMLScript is compiled into binary encoded XML to be executed by an Bytecode-Interpreter.
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(n.) Machine-independent code that is generated by the JavaTM compiler and executed by the Java interpreter.
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Java Programming
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The compiled format for Java programs. Once a Java program has been converted to bytecode, it can be transferred across a network and executed by Java Virtual Machine. Bytecode files generally have the extension "class," as in marquee.class.
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The compiled form of Java source code that is executed by the Java VM.
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The executable form of Java code that executes within the Java virtual machine (VM). Also called interpreted code, pseudo code, and p-code.
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Content encoding where the content is typically a set of low level opcodes and operands for a targeted hardware (or virtual) machine.
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Machine-independent code generated by the Java(TM) compiler and executed by the Java Virtual Machine (JVM).
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This is content encoding where the content is a set of low-level instructions for a specific device.
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The 'machine language' interpreted by the JVM.
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The machine-readable code that is created as the result of compiling a Java language source file. This is the code distributed across the network to run an applet. Bytecodes are architecture neutral; the Java-capable browser ported to a particular platform interprets them.
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Bytecode is a binary representation of an executable program designed to be executed by a virtual machine rather than by dedicated hardware. Since it is processed by software, it is usually more abstract than machine code. Different parts of a program are often stored in separate file, similar to object modules.
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