Direction; as, the line of sight or vision.
Dispositions made to cover extended positions, and presenting a front in but one direction to an enemy.
The path of a moving point. A mark or path made across a surface or through space with length as its primary visual dimension.
1) A communications path between two or more points, including a satellite or microwave channel. See also Channel. 2) In data communications, a circuit connecting 2 or more devices. 3) Transmission path from a nonswitching subscriber terminal to a switching system.
1. (aka: "target line", "intended line", "putting line") direction, as indicated by a vertical plane. Especially the path on which the ball rolls, or will roll, enroute to the hole. Example: "Etiquette dictates that you should avoid stepping in someone's line, as a fresh footprint on the green could alter the ball's course and/or speed."
An electrical path (2 wires) between a subscriber and a phone company central office.
This is the electrical path (two wires) between you and the phone company.
(in relation to a turn) — The predicted or preferred path a motorcycle will make through a turn.
The precise path which corresponds to the optimum trajectory of the bobsleigh. The driver can gain valuable time by keeping to the trajectory.
1) The path a bowling ball takes from release to the pocket. 2) One game of bowling.
1. ("target line, intended line") direction, as indicated by a vertical plane 2. ("line, line of a putt, putting line") the path on which the ball rolls, or will roll, enroute to the hole
(1) The specified direction of the proposed bore in a horizontal plane. (2) (Path) The shortest distance between two points as laid out by a survey crew for the installation of pipelines and their bores and tunnels.
The theoretical path through a corner that best accomodates a late braking point, a high cornering speed, and the fastest-possible exit speed out of a corner. Race car drivers are constantly trying to following the optimum line.
The path upon which the ball is delivered. Also, a single game of bowling.
A physical path that provides direct communication between devices. Normally, but not always, a piece(s) of wire.
A game of 10 frames — one full game. Also refers to the path a ball travels.
A straight set of points that extends into infinity in both directions.
The path a whitewater paddler chooses to take through the gates.
A straight inifinite path joining an infinite number of points. The path can be infinite in both directions.
a preselected path through a rapid
Any communications path between two or more points, including satellite or microwave channels. See channel.
1. in a field trial, the specific spot designated by the judges from where the handler works his dog; 2. the acceptable straight path of travel from the handler to a blind retrieve.
The path the ball takes, whether on the green or the fairway.
Short form of ST_Line. A type of ST_GeometricPrimitive. Lines have two sub-types: ST_Curves or ST_Paths.
The path chosen by a whitewater slalom paddler to traverse the gates and the entire course.
The intended path of the ball, usually referred to in the context of putting.
the path, real or imagined, that the eye follows when perceiving abrupt differences in form, color, or texture. Within landscapes, lines may be found as ridges, skylines, structures, changes in vegetative types, or individual trees and branches.
The path of a moving point that is made by a tool, instrument, or medium as it moves across an area.
A straight path extending in both directions with no endpoints.
The path followed by the sled down the track.
A thin conductive area on a PCB surface or internal layer usually composed of lands (to which component leads are connected) and paths (traces). Also known as a "conductor".
straight path of points extending infinitely in two directions. The slope of a line is constant.
The path taken by the sled down the track. Sliders look for the optimum line, the shortest way down the track, with least resistance.
Refers to the intended path of the ball down the lane.
A Physical path that provides direct communications among a number od station
The correct path of a putt to the hole when putting. Also when on the fairway, the correct direction in which the ball to be played toward the putting green.
A communications path between two or more points — for example, a satellite or microwave channel, or transmission path from a nonswitching subscriber terminal to a switching system (see leased line).
A sequence of moves, usually in the opening or in analyzing a position. An open path for a piece (Queen, Rook, or Bishop) to move or control squares.
A straight path that extends infinitely in opposite directions.
the desirable path or strategy to take on a tricky trail section.
One of four possible paths to the target defined in relationship to the placement of the opponent's sword and swordhand: high inside, low inside, high outside, low outside. Also the correct alignment of the various parts of the body.
This is the flight path that a golfer desires the ball to take after it has been hit.
The direction in which the ball should be hit. In most cases, it refers to the path that a putt must take, but it can also refer to shots toward the green.
the path of the ball towards the batsman, in the horizontal dimension running from the off to the leg side. The line of that ball was on off stump. The bowler bowled a good line to the batsman. cf. length.
The path of a shot to the hole.
A path a point takes through space. Expressive lines are free-flowing and natural looking while Constructive lines are hard-edged and must be made with a ruler. There are many types of line such as zig-zagged, curvy, dotted, straight, thick, thin, etc.
The path a surfer takes on a wave.
(1) The communications path between two or more points, including a satellite or microwave channel, also referred to as the transmission line. (2) In data communication, a circuit connecting two or more devices. (3) The transmission path from nonswitching subscriber terminal to a switching system.
An infinite set of connected points continuing without end in both directions. They are connected with a straight path and there is only one dimension -- length.
In racing sports, the ideal line is the path that a competitor takes through a race course, the line that allows the competitor to travel at the highest average speed. The ideal line is often used in motorsports, though other racing sports such as skiing and bicycling have similar concepts of an ideal line.