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Keywords: Combo, Button, Gui, Toolbar, Scroll
A graphic object that represents operations or properties of other objects. See tree control.
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A graphic object, such as a command button, that is placed on a form or report to display data ,perform and action or make the form/report easier to read.
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Any element that appears on a GUI that accepts user input. Menus, toolbars, dialog boxes, buttons, list controls, etc. are all examples.
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Controls are designed to make it easier to integrate complex resources into your Java application. Controls consist of two JAVA files: a Control implementation file, and a Control interface file.
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The combination of a graphic symbol and a portion program code that performs a specific function used in a graphical user interface, e.g. a scrollbar or button. See also graphical user interface .
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A graphical user interface component that enables you to manipulate an object, select choices, or type information. Menus, text fields, and Front Panel push buttons and indicators are examples of controls.
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control is a standard GUI object normally placed in dialog windows. Examples are buttons, text-entry fields and menus.
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a basic user interface object such as a button or text field
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a button, check box, radio button, drop-down list, or combo box type object contained within a cell
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a button, check box, radio button, pull-down list or combo box type object contained in a cell
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a class which has back-end processing, and renders a User Interface
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a component defined in addition with user interface (called body content)
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a component that provides user-interface capabilities
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an instrument that you use to operate or guide the user interface
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an object displayed on a form
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an object similar to a standard VB project, it provides a form canvas to design on and a code area for you to specify functionality, it also allows you to attach code modules and do most other things you can do with a standard VB project
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an object such as a button, label or grid
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an object such as a text box or a command button
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an object that can be drawn on to the Form to enable or enhance user interaction with the application
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an object that represents an interface to the underlying software
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an object, with attributes and methods
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a passive (for instance static text, picture) or active (push button, menu) user interface element
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a software object drawn on a window, and to which code is attached
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a user-interface element that's contained in a shell
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a Visual Basic object you place on a user form that has its own properties, methods, and events
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a visual component that is part of a user interface, such as a GUI element like a button, a toolbar, or a text box
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a visual metaphor for the benefit of a human user who lives in a world full of tangible objects and who must interact with software and hardware that operates in a very different world
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A policy or procedure that is part of internal control, implemented to achieve a related control objective.
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A programmable element (usually an element of the user interface). Examples of controls are the text box, the combo box, and the command button. In Visual Basic, "control" also can refer to certain programmable objects that are not part of the visible user interface, such as the timer control or the ActiveX preload control.
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A JMF construct that can provide access to a user interface component to supports user interaction. JMF controls implement the Control interface.
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In Visual Basic, the tool you use to create objects on a Visual Basic form. Controls are selected from the Toolbox and then used to draw objects on the form with the mouse pointer. It's key to realize that the control is just the tool used to create GUI objects, not the object itself.
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In a graphical user interface (GUI), an object on the screen that can be manipulated by a user to perform an action. Perhaps the most common controls are buttons that a user can click to select an option, and scroll bars that a user employs to move through a document or position text in a window.
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A generic term for a variety of elements (such as buttons, check boxes, and scroll bars) that perform an action or indicate an option setting. See Front Panel control.
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In the context of graphical user interfaces, this word is used to mean the same as component.
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A generic term for a variety of objects (such as buttons, check boxes, and scroll bars) that perform an action or indicate an option setting. Also applies to Front Panel icons.
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An element of the user interface, such as an icon, a button, or a window.
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An interface element that a user can manipulate to perform an action, select an option, or set a value. Examples include buttons, sliders, and combo boxes.
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