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Keywords:
Resize,
Graphic,
Flowhdl,
Flowdiagram,
Blockdiagram
A result of any Windows application, such as a block of text, all or part of a graphic image, or a sound clip.
Any path, text block, or imported graphic in a document.
Everything you place on the page in an IRIS Showcase file is considered an object – the graphics you draw, text you type, 3D containers you create, and images you import.
Any graphic or sound element that resides on the Stage.
Any flowdiagram or blockdiagram symbol which appears graphically within flowHDL or blockHDL.
A generic term for any element (sound, text, graphic, video animation, button etc.) added to a Scene. Objects are represented as color-coded timebars placed on a time-track
A graphic in Microsoft PhotoDraw whose area is defined by its selection box. An object can be a vector graphic or a bitmap image. Pictures can be made up of multiple objects.
An element that you can select by itself, resize, and move around within a document.
Objects are the basic building blocks of a graphics page. They are drawn using the toolbar, and can be moved, resized, re-shaped, and copied after they are drawn. Most objects possess a number of properties which allow them to change dynamically under user-definable runtime conditions. This means that they can provide animated display of conditions within the plant. You can even use an object as a slider to change conditions.
A shape, a line, a graphic, or a block of text.
A graphic or piece of text treated as a single item. Word processing treats text as a set of characters. DTP usually treats text as an object.
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