A very tough (and usually very large) enemy to defeat. Bosses are most often found at the end of a stage, representing a final marker to destroy before advancement to the next stage. They mostly have unique attack patterns and loads of different weapons to use to kill you.
the strongest hand at that stage
The enemy that must be faced by a game's main character before a level can be finished or before the game can be considered complete. Bosses can consist of a single enemy (typically bigger and more powerful than the player's character) or some other obstacle (a large, challenging group of enemies, or a particularly hard or deadly puzzle).
A bot appearing at the end of a level in a level based game. The boss will typically be a much tougher challenge than any of the bots you have faced in the game so far.
The strongest hand at a stage in the game.
a leader of his race, and can be found in the most challenging areas of Dereth
In many video games, each stage ends with an encounter with a creature or robot that is typically much larger and tougher than the normal enemies. Which begs the question: Why do they hire henchmen that are weaker than they are
( link / ) Originally a video game term, bosses are powerful foes who require significant resources to defeat. In a given area, there is usually only one boss (though a boss will sometimes have sub-bosses).
A shooter; also short for Boss-Out, a chase game.
In video games, a boss is a particularly challenging computer-controlled character that must be defeated at the end of a segment of a game, whether it be for a level, an episode, or the very end of the game itself (final boss). A fight with a boss character is referred to as a Boss battle or Boss fight. Bosses appear in many video games, particularly story or level-based first and third-person shooters, platform games, RPGs, and most shoot 'em ups.