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A very tough (and usually very large) enemy to defeat. Bosses are most often found at the end of a stage, representing a final marker to destroy before advancement to the next stage. They mostly have unique attack patterns and loads of different weapons to use to kill you.
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the strongest hand at that stage
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The enemy that must be faced by a game's main character before a level can be finished or before the game can be considered complete. Bosses can consist of a single enemy (typically bigger and more powerful than the player's character) or some other obstacle (a large, challenging group of enemies, or a particularly hard or deadly puzzle).
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A bot appearing at the end of a level in a level based game. The boss will typically be a much tougher challenge than any of the bots you have faced in the game so far.
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The strongest hand at a stage in the game.
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a leader of his race, and can be found in the most challenging areas of Dereth
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In many video games, each stage ends with an encounter with a creature or robot that is typically much larger and tougher than the normal enemies. Which begs the question: Why do they hire henchmen that are weaker than they are
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( link / ) Originally a video game term, bosses are powerful foes who require significant resources to defeat. In a given area, there is usually only one boss (though a boss will sometimes have sub-bosses).
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A shooter; also short for Boss-Out, a chase game.
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In video games, a boss is a particularly challenging computer-controlled character that must be defeated at the end of a segment of a game, whether it be for a level, an episode, or the very end of the game itself (final boss). A fight with a boss character is referred to as a Boss battle or Boss fight. Bosses appear in many video games, particularly story or level-based first and third-person shooters, platform games, RPGs, and most shoot 'em ups.
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