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This is an object that you attach to a widget, for example, a button. It listens for events that happen to that widget and contains code to take some action based on that event. For example, the listener for a button on a GUI will contain code to do the work associated with that button when the user presses the GUI button. In Java, listeners implement the public interface java.util.EventListener.
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In the JDK, a class that receives and handles events.
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a binding of such a handler to an event targeting some element in a document
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a class that contains callback methods to process EZPDO events listed above
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a class that is instantiated and registered with the container to handle specific servlet life cycle events
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a class which implements an interface specified by the event-model
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an entity that employs, registers, and unregisters the callback functions on its behalf
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an object that is notified when an event occurs
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an object that listens for an event to occur and then executes a given script based on what event it was
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Listeners are used by various Q classes. The client code subclasses a particular listener, adds it to the Q object to subscribe to events on that interface and implements the required methods to handle the events. See also: KeyboardListener, ApplicationListener, MouseListener. P01, P02
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An object to which has been assigned the task of responding to events in an event-driven program.
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