An apparatus for measuring the rate of a ship's motion through the water.
The record of the rate of speed of a ship or airplane, and of the course of its progress for the duration of a voyage; also, the full nautical record of a ship's cruise or voyage; a log slate; a log book.
A record and tabulated statement of the person(s) operating, operations performed, resources consumed, and the work done by any machine, device, or system.
A record of activities performed within a program, or changes in a database or file on a computer, and typically kept as a file in the computer.
Analysis Software â€“ Software that reads and analyzes server log files to provide usable reports to technical and management staff.
In the IDE, the window that displays messages and warnings during development.
Any file that logs information of user actions. Most web servers offer access to the accesslog which stores information about the computer of each of your website visitors, such the IP address and the date and time of the hit
A file containing a historical list of information. See also error log, message log.
A bulky piece of wood which has not been shaped by hewing or sawing.
A piece of the woody stem (trunk or limb) of a tree. The trunk portion of a tree.
A segment sawed or split from a felled tree.
Any section of the bole, or of the thicker branches, of a felled tree after limbing and bucking.
A Hebrew measure of liquids, containing 2.37 gills.
refers to quantities in factors of ten. A log change is an exponential or ten-fold increase or decrease (e.g., a change from ten to 100 is a 1-log increase).
Changes in viral load are often reported as logarithmic or "log changes." This mathematical term denotes a change in value of what is being measured by a factor of 10. For example, if the baseline viral load by PCR were 20,000 copies/ml plasma, then a 1-log increase equals a 10-fold (10 times) increase or 200,000 copies/ml plasma. A 2-log increase equals 2,000,000 copies/ml plasma, or a 100-fold increase.
Changes in viral load are often reported as a logarithmic change. This is a mathematical term that denotes a change in what is being measured by a factor of ten.
When you stop playing ; disconnecting from the server on purpose.
term used when you leave the game world. When your character log off from the server
Logging out. When you leave the game, you log.
Act of logging out from the game.
A list of clips in a longer sequence, identified by starting and ending timecodes. Use the Premiere batch log to build a list of clips to be batch captured from a tape.
See Media Log.
The numbers, either SMPTE or computer generated (for video that doesn't contain SMPTE timecodes), that EditDV uses to identify media. The log also includes additional information, such as tape identifiers and clip duration.
To collect and store data about Windows Media Services events. Windows Media Administrator can log information about unicasts, multicasts, and clients.
log is a command-line work log and to-do list maintainer. It maintains a searchable list of items that you can add to, modify, and delete from.
A chronological listing created by television or radio stations detailing exactly what programs are to air and what time. Included within the programs are the commercial instructions for the commercial breaks. (also referred to as a traffic log)
Paper listing of the time code addresses of shots, scenes and takes.
A window that prints out actions either in game or in the editor that shows every action that takes place. Map - The file that is saved which contains all of the placed actor properties and thus the layout of the entire scene you've created.
A copy of what you RP. For example, when you take a lesson, you can log it so that everything that shows on the screen is saved to a file for later use. Refers to a variety of role-playing games, all of which start in 'M'. The astericks mean that any letter can fit in those spaces - thus, when you say M**, you're covering MOOs, MUDs, MUCKs, MUSHes... and more. It's simply a bit more accurate than saying something like 'I play on many MOOs' when you really mean that you play on many games, some of which are MOOs and some of which are, say, MUSHes. Thus, 'I play on many M**s'.
There are no equivalents to NBOR Logs in other software. It is not like a conventional computer file. Logs are fully-operational environments that capture the entire graphical content, activity, functionality, context and operability of everything that exists in Blackspace at a certain point in time. Logs are always interactive; namely, you can modify and/or operate all items within them. This includes all text, pictures, devices, sketches, documents, Dyomations, and equipment that exist at the time you save a log.