A term to describe early CD-ROM titles (US) which were considered to be of educational value at home as well as school presenting educational material in an entertaining manner. Also meaning a product which failed to achieve either objectives.
Software specifically developed for computer learning which combines the characteristics of educating and entertaining at the same time. The focus of such software is to make learning fun.
Computerised entertainment - comprising both education & entertainment.
entertainment that is intended to be educational
Software that combine education and entertainment.
Interactive education and entertainment services or software, usually supplied commercially via a cable network or on CD-ROM.
The blending of "educational" online games, activities and resources, with advertisements and product placement.
A term to describe the use of interactive, visual, or multimedia strategies of video games to present educational materials on a computer.
n. Multimedia content in software, on CD-ROM, or on a Web site that purports to educate the user as well as entertain. See also multimedia.
Edutainment (also educational entertainment or entertainment-education) is a form of entertainment designed to educate as well as to amuse. Edutainment typically seeks to instruct or socialize its audience by embedding lessons in some familiar form of entertainment: television programs, computer and video games, films, music, websites, multimedia software, etc.