(n.) A section of program that does not cross any conditional branches, loop boundaries or other transfers of control. Most compiler optimization is done within basic blocks.
A sequence of instructions with a single entry point, single exit point, and no internal branches.
A contiguous section of assembly code, produced by compilation, that has no branches in except at the top, and no branches out except at the bottom.
A sequence of statements (or their corresponding instructions) that contains no branches. A branch is a change in the flow of control, such as an if, for, or do statement. A branch begins a new basic block.
a block composed of simpler statements, but with no loops or conditionals
a compiler term for any section of code that has only one entrance and one exit
a contiguous sequence of instructions that will always be executed together
a linear segment of source code with no branches
a maximal length sequential block of code
a region of code that contains a sequence of consecutive statements
a region of the program that can be entered only at the beginning and exited only at the end
a section of code executed from start to finish with one entry and one exit
a sequence of code starting with a label, ending with a jump (conditional or not), and with no jumps, no labels inside
a sequence of consecutive statements containing no branches and merges, and thus executed from the beginning to the end in order
a sequence of consecutive statements in which flow of control enters at the beginning and leaves at the end without halt or possibility of branching except at the end
a sequence of consecutive statements which contains no branches except at the end
a sequence of instructions that are always executed in order, only the last instruction jumps or returns
a sequence of instructions that may only be entered at the top and may only exit at the bottom
a sequence of instructions with no jumps to/from the middle of the block
a sequence of statements in the input description that have no control flow between them
a sequence of statements with one entry and one exit
a series of operations which is known to execute from start to finish, with no possibility of branching or halting
a set of instructions which has no branches and is executed linearly
a set of instructions with one entry and one exit
a set of machine instructions with a single entry point and a single exit point
A set of instructions with a single entry point, a single exit point, and no branches into or out of the set.
A sequence of program statements that contains no labels and no branches. A basic block can only be executed completely (because it contains no labels, it cannot be entered other than at the top; because it contains no branches, it cannot be exited before the end), and in sequence (no internal labels or branches). Any program can be decomposed into a sequence of basic blocks. The compiler optimizes units of basic blocks. An ideal profile counts the use of each basic block.
A sequence of one or more consecutive, executable statements containing no branches.
In computing, a basic block is code that has one entry point (i.e., no code within it is the destination of a jump instruction), one exit point and no jump instructions contained within it. The start of a basic block may be jumped to from more than one location. The end of a basic block may be a jump instruction or the destination of a jump instruction.