The total number of points (or pips) that are required to bear off all fifteen checkers, from the current position.
This is the total number of points needed to bear off all fifteen of your checkers at any given time during the game. To get a pip count you multiply the number of checkers on each point by the number of the point and add the totals together. At the start of the game your pip count is 167.
This is the minimum number of pip that need in order to bear of all of you checkers. The formula to get a pip count of you checkers is multiply the number of checkers on each point they are, by the number of the point and sum them together. At the beginning of the game the pip count is 167.
The sum total number of points that a player must move his checkers in order to bear them off.
Number of points checkers have to move before they are off the board. See pip count article.
The amount of pips that are to be rolled out to make all of your checkers bear off. At the beginning of the game, you have pip count of 167. In the end, it must be 0.
The total number of points (or pips) that a player must move his men to bring them home and bear them off. The pip count is made by multiplying the point number by the men upon it and adding together all the men around the board. e.g. One man on the 13-point = 13 pips, 5 men on the 6-point = 30 pips, total pip count = 43 pips.