Allows integration of media using only simple HTML-style markup tags. For more information go to SMIL.
Synchronized Multimedia Integration Language. SMIL 1.0 is the W3C recommendation for defining a markup language that describes web multimedia. See W3C, markup.
(Synchronized Multimedia Integration Language) A language for creating a multimedia presentation by specifying the spatial and temporal relationships between its components. A W3C recommendation. The SMIL home page at W3C
A language designed to integrate multimedia objects into a synchronized presentation.
Synchronized Multimedia Integration Language. An XML application for multimedia and animation.
Pronounced like “smile,” SMIL stands for Synchronized Multimedia Integration Language. Like HTML, it is a markup language designed to be easy to learn and deploy on Web sites. SMIL was created specifically to solve the problems of coordinating the display of a variety of multimedia on Web sites. By using a single timeline for all of the media on a page, display can be time-coordinated and synchronized.
The Synchronized Multimedia Integration Language. A text-based markup language (similar to HTML), used to add timing and animation to an otherwise static web. SMIL+ SVG is similar to Macromedia Flash, but is based on the XML standard. See also: W3C Synchronized Multimedia Home Page Wikipedia: Synchronized Multimedia Integration Language
ynchronized ultimedia ntegration anguage. Integrate multimedia independant objects in the same presentation.
From Glossary of "Weaving the Web" ( 1999-07-23) A language for creating a multimedia presentation by specifying the spatial and temporal relationships between its components. A W3C recommendation. The SMIL home page at W3C
SMIL and SVG are multimedia and graphics-related standards; the latter is well-supported by Adobe and has advantages over the Macromedia Flash format because it is an XML language. Using SVG animation in combination with the DOM has results which are equivalent to Flash, but with a result that is accessible and better semantically structured.
Synchronized Multimedia Integration Language. ( SMIL, pronounced "smile"). The SMIL language is an easy-to-learn HTML-like language. Thus, SMIL presentations can be written using a text-editor. A SMIL presentation can be composed of streaming audio, streaming video, images, text or any other media type.
A markup language based on XML that allows you to create and stream web-based presentations composed of multiple media types, such as images, text, video, and audio.
Synchronized Media Integration Language, a markup language designed to present multiple media files together. For instance, instead of using a video with an integrated soundtrack, a separate video and sound file can be used and synchronized via SMIL. This allows users to choose different combinations, eg, to get a different language sound track, and permits text transcripts to be optionally presented; both options have accessibility benefits.
This language enables the synchronisation of media and actions within a web page in addition to video and audio. SMIL can control the precise moments when certain options become available, or when certain items begin to play.
Synchronized Multimedia Integration Language. A mark-up language for specifying how and when each clip plays. SMIL files use the extension .smil.
(Synchronized Multimedia Integration Language) A markup (layout) language that lets Web site creators easily define and synchronize multimedia elements (video, sound, still images) for Web presentation and interaction.
Pronounced "smile," SMIL (Synchronized Multimedia Integrated Language) is a markup language that allows programmers to define and synchronize the timing and presentation of multimedia files (images, audio, video, etc.) on a Web site. Information about Altova support for SMIL is available here (see Daisy). For more information, visit the W3C SGML page.
Synchronized Multimedia Integration Language. Synchronized Multimedia Integration Language (SMIL) is a markup language developed by the Word Wide Web Consortium (W3C). It can be used to synchrronize captions and audio descriptions with online video. SMIL is supported by the greatest number of media players, including RealOne and recent versions of QuickTime. Windows Media Player does not support SMIL.
Synchronised Multimedia Integration Language
Synchronized Media Integration Language, a markup language designed to present multiple media files together. For example, instead of using a video with an integrated sound track, separate video and sound files can be used and synchronized using SMIL. This allows users to choose different combinations, such as a different language sound track, and permits text transcripts to be optionally presented. Both options have accessibility benefits.
Synchronized Multimedia Integration Language. An evolving specification for delivering multimedia (audio, video, text, images) content in a streaming format.
XML-compliant mark-up language used to synchronize disparate media elements (such as text, animations, audio and video) within one streaming media presentation.
Synchronized Multimedia Integration Language (SMIL) 1.0 Specification, Philipp Hoschka, 15 June 1998. See: http://www.w3.org/TR/REC-smil
Synchronized Multimedia Integration Language. The Synchronized Multimedia Integration Language (SMIL) is written as an XML application and is currently a W3C recommendation. Simply put, it enables authors to specify what should be presented; therefore, enabling them to control the precise time that a sentence is spoken and make it coincide with the display of an image appearing on the screen. The SMIL language has been designed for ease of access for authoring simple presentations with a text editor. The key to success for HTML was that attractive hypertext content could be created without requiring a sophisticated authoring tool. The SMIL language achieves the same goal for synchronized hypermedia. www.w3.org/AudioVideo
Synchronized Multimedia Integration Language. A programming language used to easily define and synchronize multimedia elements, such as video, sound and still images, for Internet usage. Pronounced smile.
An XML DTD that describes collections of multimedia resources, such as audio and video files, that are played together in a single presentation.
Synchronized Multimedia Integration Language - based on XML It specifies how and when each streaming data type will play.
Synchronized Multimedia Integration Language, SMIL allows integrating a set of independent multimedia objects into a synchronized multimedia
Synchronized Multimedia Integration Language is an XML application which allows programmers to synchronize multimedia elements as they are served to browsers.
Synchronized Multimedia Integration Language. a markup language under development by the W3C that will allow Web developers to separate the content of multimedia into distinct files and transmission streams such as, text, images, audio, and video. They can then be sent to the users' computer separately, and then reassembled and displayed as intended.
See definition for: Synchronized Multimedia Integration Language (SMIL)
Synchronized Multimedia Integration Language. An XML-based language being developed by the World Wide Web Consortium (W3C) that would enable Web developers to divide content into separate streams (audio, video, text, and images), send them to a client computer, and then have them displayed as a single stream. This separation reduces the time required for transmission over the Internet. TCP See definition for: Transmission Control Protocol (TCP)
SMIL (a Swedish-language acronym of Siffermaskinen i Lund, "The Digit Machine of Lund") was a first-generation computer built at Lund University in Lund, Sweden. SMIL was based on BESK which was in turn based on the IAS architecture developed by John von Neumann.