Definitions for "Streaming audio/video"
Using technology such as Windows Media and Real Media we can send out audio or video to a user in real-time utilising innovative compression technologies. This means that instead of a user having to wait five or more minutes to download audio or video they will only have to wait a few seconds before the user will hear the audio or see the video using streaming media technologies.
The capability for multimedia to begin playback as the file is being downloaded.
A technique which allows small segments of information to be downloaded and played in sequence so it is not necessary to download the entire file before it can be played.