a client-provided routine that contains the code necessary to respond to events generated by the toolkit
a command which calls a function when an event happens, such as the user clicking a button
a function assigned to an event property of a movieclip that tells the movieclip how to respond when that event occurs
a function that executes in response to a specific event such as the mouse click and the document load
a function that is invoked when an interrupt is generated typically from software or hardware devices such as from a mouse
a javascript function or a piece of javascript code that runs when a certain event happens
a JavaScript keyword that allows a script to perform certain functions based on events on a Web page
a JavaScript script that responds to a specific event such as a mouse click
a programmed response to a mouse or keyboard activity
a script that is invoked when a certain event occurs (eg the mouse moves, a key is pressed, the document is loaded, etc
a simple example of a callback method
a simple handler that specifically handles the event that is generated by some action
a special-purpose function, one that is used only in client-side JavaScript
a typesafe callback function defined by your application which will be "raised" or called whenever the specified event occurs
a verb that is invoked when a Windows event occurs, for example, when a button is pressed
The script function code in a form that responds to a form event or data validation event.
The code JavaScript runs in response to the occurrence of an event
An event handler is a piece of code in programming or scripting languages such as JavaScript that triggers an action when a particular event occurs. Examples of event handles are those that trigger actions when the mouse is clicked, double-clicked or moved, a key is pressed, or a page is loaded or unloaded. Failed flame A type of flame as described by O'Sullivan and Flanigan (2003) where the sender intended the message to be aggressive or rude, but it was not received as such.
A callback function that lets an application respond directly to Photon events, such as dragging events.
In JavaScript, pieces of code that are called in response to events such as mouse clicks.
A function used by Javascript used to invoke an event, such as onClick or onMouseOver.
JavaScript resides in the browser, so it can access distinct parts of the html page. In this example html page, there is a form, inside of which is a select object, in which there are option tags that have values. The subject of this deconstruction, the onchange event handler, has an action associated with it that is executed whenever something changes, ie. on a change to the object, the event handler does what it has been told to do. If you set the onchange event handler on an object, whenever that object is changed, the onchange event handler does what you have told it to do.
Java or JavaScript code that automatically responds to an event that occurs, such as the click of a mouse button.
A portion of an application program designed to trap and control processing of device-specific events. The rules for creating a Digital Network Interface event handler are the same as those for creating a Linux signal handler.
A section of code that responds to an action taken by the user (or user agent). On Web pages, events are usually user actions such as moving the mouse, typing, etc. An event handler determines the response to that action. A technology specific event handler only responds to an action by one kind of input device. An abstract event handler is one which can be activated by a variety of input devices.
A portion of a Dialogic application program designed to trap and control processing of device-specific events. The rules for creating a DTI/1xx event handler are the same as those for creating a Windows signal handler.
Code that is called when an event is dispatched. Event handlers are atomic. Only one handler can run at a time in any given thread. Perl's threads are still experimental, so POE does not use them. For now, this means that a program can only run one event handler at a time. Event handlers receive their events as parameters. Part of each event includes its runtime context, so the same code can handle events in several sessions without becoming confused. Handlers are bound to the events they handle whenever a new session is created. see: dispatch, event, event fields, event handler parameters, kernel, nfa session, session, state, state machine, thread
An event handler is the code that is executed when an event occurs. See also event.
Event handlers are functions that handle client-side events. Commonly used JavaScript event handlers include onClick, onMouseOver, and onLoad. When one of these events occurs - the user clicks on a link, for example - the event handler for that event will be executed.
In computer programming, an event handler is an asynchronous callback subroutine that handles inputs received in a program. Each event is a piece of application-level information from the underlying framework, typically the GUI toolkit. GUI events include key presses, mouse movement, action selections, and timers expiring.