Definitions for "Plotting"
Flipull/Plotting is a Taito puzzle video game from 1989. It is called Flipull in versions for the Nintendo Entertainment System and Game Boy, and Plotting in versions for the Atari ST, Commodore Amiga, Commodore 64, Amstrad CPC and ZX Spectrum. All are based on an arcade game which goes by both names.
Plotting is currently supported via the Plot2D and Plot3DS functions. Functions of one or two variables can be plotted on given intervals with a given precision. Yacas generates all numerical data for plots, while external programs such as gnuplot or plotutils are executed to actually produce and display the plots. See also: Plot2D , Plot3DS .
Plotting is a book by Jack Woodford. Initially published as Plotting - How to Have a Brain Child in 1939, the book was re-issued with the title Plotting in 1948. A sequel of sorts to Woodford’s popular Trial and Error, Plotting details numerous methods of creating plots for short stories, novels, and other works of fiction.
The mechanical converting of X-Y positional information into a visual pattern, such as artwork.
Keywords:  map
Same as map plotting.