A compound move of the king and castle. See Castle, v. i.
interchanging the positions of the king and a rook
A single move involving the King and Rook. To castle kingside move the King from e1 to g1 for White (from e3 to g8 for Black) and the Rook from h1 to f1 for White (from h8 to f8 for Black). To castle queenside move the King from e1 to c1 for White (from e8 to c8 for Black) and the Rook from a1 to d1 for White (from a8 to d8 for Black). There are restrictions to this move, however: 1.The King and whichever Rook involved in the move cannot have been moved previously. 2.The King will not land on a square that is controlled by the opponent. 3.The King cannot pass through a square that is controlled by the opponent. (See also kingside, queenside.)
A move in which the king and a rook move simultaneously and the only move where the king is allowed to move more than one square. It may only be carried out if neither the king nor the rook concerned have not previously moved at any time in the game and provided the king and none of the squares involved are currently under direct attack by an opposing piece. However, when castling the rook can immediately give check as a result of the move should the opposing king be on e1 or e8, as appropriate, and there are no other pieces on the e-file. Castling kingside with the White pieces takes the king from e1 to g1 while the rook from h1 moves to e1, replacing the king. Castling queenside takes the king from e1 to c1 while the rook from a1 moves to e1. Castling with the Black pieces is self-evident from the foregoing explanation. Once this move has been employed in a game the pieces involved resume their normal moving powers and castling cannot be repeated even if the pieces resume their original positions.
a defensive move played by a cowardly opponent.; a special move solely done for king's safety only to be dismantled by your opponent later.
A combined move of King and Rook permitted once for each side during a game. The King moves two squares to either side, and the Rook toward which it moves is placed on the square the King passed over. This is the only move in which the King moves more than one square at a time and in which more than one piece is moved.
in the game of chess, moving the king two empty spaces to the one side or the other, and, in the same move, to move the rook to the space that the king has passed over; this move normally helps protect the king
A special move involving the king and one rook.
Special defensive move involving the King and Rook. Conditions for castling are: Path between the King and Rook being used are cleared of pieces King may not move over an attacked square or into check Neither the King or Rook being used has moved previously King is not in check
Castling is a special move in the game of chess involving the king and either of the original rooks of the same color. Castling consists of moving the king two squares towards a rook, then moving the rook onto the square over which the king crossed.