(10): Treat wounds and basic illnesses. Success after 1 melee round stops bleeding; success after 5 melee rounds heals 1d3 damage to a wound. If there is more than one wound, each wound may be treated and rolled for seperately. Special success with First Aid heals a flat 3 points, while a critical success heals 1d3+3 HP. A fumble results in 1d6 additional damage.
Any medical attention that involves no medical bill. If a physician prescribes medical treatment for less than serious injury and makes a charge for this service, that injury becomes "medical attention."
Any one-time treatment, and any follow-up visit to observe recovery from minor scratches, cuts, burns, splinters, etc. which do not ordinarily require medical care. The one-time treatment and follow-up visit for observation may be provided by a physician or registered professional.
A course designed to enable the student to recognize and avoid hazards within his/her environment; to intelligently assist in case of accident or illness; to develop skills needed to provide immediate and temporary care of a victim.
First Aid is the immediate and temporary proper aid provided to a sick or injured person or animal until medical treatment can be provided. It generally consists of series of simple, life-saving medical techniques that an individual without formal medical training can be trained to perform with minimal equipment.
First-aid facilities are available in every university department. Locations such as the Baillieu Library, Sports Centre and Student Union are open for extended hours and are well equipped to provide first-aid assistance.