Definitions for "Hustle"
Character sacrifices all actions to move at 1 1/2x their normal movement
a rapid bustling commotion
cause to move furtively and hurriedly; "The secret service agents hustled the speaker out of the amphitheater"
To shake together in confusion; to push, jostle, or crowd rudely; to handle roughly; as, to hustle a person out of a room.
To push or crows; to force one's way; to move hustily and with confusion; a hurry.
A fast but smooth-moving dance which originated in the nightclubs of the 1970's disco era, as a modified version of swing. Hustle is noted for its fast and elaborate spins and turns, especially for the lady. It is also very easily adapted to crowded, nightclub dance floors.
Keywords:  gambling, swindle, espn, pete, charlie
a swindle in which you cheat at gambling or persuade a person to buy worthless property
Hustle is a TV movie about baseball player Pete Rose created by ESPN that first broadcast on September 25, 2004. The movie follows Rose as he gambled on Major League Baseball while managing the Cincinnati Reds, then was caught and banned from baseball for life. The title, Hustle, is a reference to both Rose's gambling problem and his nickname, "Charlie Hustle."
Hustle is a Japanese professional wrestling promotion managed by Nobuhiko Takada and produced by Dream Stage Entertainment (DSE). HUSTLE can be described as an industry experiment to market the sports entertainment style of pro-wrestling in Japan. Booked primarily by Nobuhiko Takada and Yuji Shimada, the promotion’s basic premise pits the babyface HUSTLE faction, “defending the industry”, against General Takada’s heel Monster Faction, whose mission is to destroy the sport.
Keywords:  kudos, bbc, dupe, jordan, tony
Hustle is a British television comedy-drama series made by Kudos Film & Television originally airing on BBC One in the United Kingdom. Created by Tony Jordan (who also wrote many of the scripts), Hustle follows a group of London-based con artists as they attempt to dupe money out of their victims ("marks"). Despite their chosen trade, they adhere to codes as "bad behaviour breeds bad luck".
Keywords:  prison, underground, economy
The underground prison economy.
Keywords:  impossible, die, never, say, efforts
The ability of a player to get to nearly impossible gets because of his great ‘never say die' efforts. E - F G - H I - J - K L - M - N Q - R U - V - W - Z