Texture Element, base element, the pixel which makes up the texture.
The smallest element of a textured 3D surface. Pixels make up 2D surfaces, but texels make up the surfaces that cover textured 3D objects. Higher texel...
A textured element. Usually referred to as a textured pixel. If a pixel has be mapped with 2 textures, it would count as two texels.
One tex ture map el ement. Texel is analogous to the term "pixel" - a texel is to a texture map as a pixel is to a bitmap. A texel may be a floating point value, an 8-bit integer, or in another for mat.
A texture element. A texel is obtained from texture memory and represents the color of the texture to be applied to a corresponding fragment.
(n.) In computer graphics, a texture element. Obtained from texture memory, a texel represents the color of the object to be applied to a corresponding fragment.
A texel is a pixel on a texture. For example, an 128x128 texture has 128x128 texels. On screen this may result in more or fewer pixels depending on how far away the object is on which the texture is used and also on how the texture is scaled on the object.
The smallest units of a texture map, similar to pixels being the smallest unit of a rendered image.
A textured picture element; the basic unit of measurement when dealing with texture-mapped 3D objects.
A single element in a texture. When a texture has been applied to an object, the texels rarely correspond to pixels on the screen. Applications can use texture filtering to control how the system interpolates between texels to create pixels in a scene.
A single pixel on a texture image.
A texel, or texture element (also texture pixel) is the fundamental unit of texture spaceAndrew Glassner, An Introduction to Ray Tracing, San Francisco: Morgan–Kaufmann, 1989, used in computer graphics. Textures are represented by arrays of texels, just as pictures are represented by arrays of pixels.