Definitions for "Trapping"
The process of creating an overlap between abutting colors to compensate for imprecisions in the printing press.
Overlapping colors to allow for slight misregistration on press without losing color integrity.
The process of closing gaps between different colour inks as they appear on the printed page. Trapping colour is achieved by use of chokes and spreads.
Keywords:  catv, pokemon, baton, fainted, battle
The use of a move that prevents an opposing pokemon from being switched out of battle when the controlling player might want to do so (however, the use of Baton Pass by a trapped pokemon will allow switching to another pokemon, but the one that is switched in will in turn be trapped). There are two forms of trapping, based on the move that performs the action: Full trapping and Partial trapping. Full trapping moves will keep the opposing pokemon from switching for as long as the using pokemon is neither fainted nor switched out. Partial trapping ends when the using pokemon is fainted or switched out, but it also ends after a certain number of turns that is determined when the opposing pokemon is trapped.
The installation of negative traps in a CATV system to prevent unauthorized reception of one or more channels.
In violence and martial arts, trapping refers both to a combat range and a type of technique to immobilize an opponent in such a way that they cannot get away and are still susceptible to very close range striking. The trapping range is usually entered from the boxing or punching range, where the majority of the punching takes place; although not always. The two fighters next get into a clinch where they are both too close to punch effectively.
occlusion (inclusion) of other molecules (impurities) in layer of frozen amorphous H2O.
Keywords:  warhorse, formerly, gear, stable, horse
stable gear consisting of a decorated covering for a horse, especially (formerly) for a warhorse
In Poker, it is a strategy employed by a player who holds a strong hand, and includes underbetting to create a large pot and keep more players in the hand. Also known as slow-playing.
Keywords:  chest, thigh, ball, manner, foot
Using the head, chest, feet or other part of the body to assume control of a moving ball
To receive the ball in a controlled manner with any part of the body. Usually trapped with the foot, thigh or chest.
Also called ducting; occurs when electromagnetic energy enters a duct and cannot escape, traveling within the duct such as water in a pipe. This condition usually causes an absence of energy in a portion of a radar's radiation pattern, otherwise known as a radar hole.
Keywords:  weakness, 're, gain, extra, bets
Showing weakness to gain extra bets when youÂ're actually holding a strong hand.
Keywords:  induce, strength, player, hand, down
when a player plays down the strength of their hand to induce play from others.
The act of stepping on the ball or covering it with the body; a violation.
Collecting,stopping and controlling the ball.