A social group based on a shared common ancestry. A clan is distinguished from a lineage in that a clan merely claims common ancestry and may have several lineages; a lineage can be traced to a common progenitor. Several clans may combine into a larger social group called a phratry.
a group that traces its descent from a common ancestor.
A clan is a group of relatives who share the same ancestor.
A group of vampires who share certain mystic and physical characteristics.
a group of players who form teams or clubs.
A political/economic structure within Atari Isev society. Typically a grouping of bloodlines that share a common trade. Much of Atari Isev society is based on clan relationships.
Gaelic "clann", literally, "children"; in the Scottish tradition, a tribe-like allegiance of the family, extended family, and loyal followers of a clan chief; the chief and the heads of households in a clan generally claim descent from a common ancestor
The word originally meant, in Gaelic, offspring or descendants, family or tribe. Originally a family unit, the clan became the basic political, economic, and social unit of the Scottish highlands until the political oppression of 1745. Each clan has its own tartan which was worn in a kilt or scarf. They were fiercely loyal to the family group and are quick to avenge any wrongs done to their fellows, as well as defending the area they considered home territory. The reason for the strength of the Scottish clans can be summarized in a quote from a contemporary clansman who said "I owe allegiance to the land of my birth, but I am first, last, and always a MacDonald."
A group of people who team up to do battle against another group. Also known as guild, order, or battalion.
a group made up of households who claim a common ancestor; First Humans, Trade Kingdoms
Any number of covens who have agreed to follow the same kinds of rules, which spring from one central governing source. A clan has a single leader, and within the democratic clan governing system he or she had the power to veto proposals or actions of the group.
Unilineal descent group based on stipulated descent.
A permanent grouping or organisation of players, with ranking systems and a private chat channel.
One of the terms used to describe a team of players in a given game. Some players team up with friends for social reasons, while other clans are formed with competitive emphasis.
group of people related by blood or marriage
a big tribe who are related by blood
a club of like-minded gamers that desire to compete together as a team
a collection of families under a common chieftain, chosen for his personal qualifications, such as prowess and generous hospitality
a community of people united by blood and kinship links
a descent group that claims common descent from an apical ancestor but cannotdemonstrate it (stipulated descent)
a family and so that makes him one of my distant cousins
a family, descended from some notable individual, often bearing his name
a foundation for friendship, fun and competition
a gathering of people who share the same mission and try together to accomplish a common goal
a grouping of related extended-family members
a group of extended families that have gained prominence and wealth from their experience in Okram contests
a group of extended families whose members believe that they have a common ancestor
a group of families that share a common female ancestry
a group of gamers bound together for a common cause to help establish a community for mutual protection or for greater glory
a group of gamers who form a team to take part in online competitions and leagues
a group of gamers who have banded together for a number of reasons
a group of individuals united by kinship and descent
a group of like minded individuals who wish to work as a team to further their gaming skills
a group of people belonging to a particular Tribe or House to identify families and territories
a group of people from various tribes who share a common interest and goal and wish to assist each other in that pursuit
a group of people that get together to form an on-line
a group of people that live and work together
a group of people united by kinship and descent Kinship and descent is one of the major concepts of cultural anthropology
a group of people united by kinship and descent, which is defined by perceived descent from a common ancestor, group or family collective
a group of people who follow an elected chief
a group of people who have banded together to form a long lasting group
a group of people who play the same computer game as a team
a group of players joined by a cause in which they all believe
a group of players that are there to associate with and often rely on for help in times of need
a group of players that have formed a sort of team
a group of players who band together into groups where they share information, maybe Role Play (RP), help each other out with learning and getting powers, and more
a group of players who have banded together under a common flag
a group of related families that ally together as an extended family unit
a group of social monsters who have sworn allegiance to a master and who work together to form a community, build a lair, and protect each other from the Uglies
a group of TTA players united together
a group of Vampires/Werewolves united to fight their mortal enemy in a group
a group that share the similar purpose
a group who, by often political means, tries to enact changes in the way things work
a group whose core comprises a number of families derived from a common ancestor and bearing a common surname
a group who share resources by virtue of familial relations, legal contracts, culture, philosophy, etc
a kinship group formed by the joining of several extended families
a larger council group made up of two or more Circles
an alliance of players that has continuity between games
an exogamous (or closely related) group in whichmembership is based on stipulated descent
an extended family or group of families in Highland Scotland
an online gaming group that is similar to a sports team but for gamers
a small group of related twin pairs who inhabit a semi-mobile village
a social entity by definition and has a responsibility to the society to which it belongs, in this case, online gaming
a social group made kilts scotland
a social group made up of a number of distinct branch-families that actually descended from,
a social group whose core comprises a number of families derived from, or accepted as being derived from, a common ancestor
a team, a group of people that play together, generally become good friends, and have fun together
a team of people who play a particular game or games together on a regular basis, usually entering in competitive leagues
a team that plays online games in competitions
a tightly bound group of adventurers
The extended family system of the Celts. Clans were originally designated through a female ancestor, but by the third century CE clans were designated through a male ancestor. The clan raised children, had an internal justice system, provided education, and formed armies for mutual protection.
A group of players, usually organized under a leader with hierarchal rankings. See: Guild.
Group of people who are descended from a common ancestor, and who share rights to land, painted designs and Dreamings. Clan membership is often but not always inherited patrilineally.
one or more pods that share a related dialect; pods within a clan have probably descended from a common ancestral group and therefore are probably more closely related to each other than to pods from other clans.
A regular group of players who play together, usually in the same game. You don't have to start, or join, a clan to enjoy multiplayer gaming though it does make it more of a communal experience.
Kind of like a sport club for TFC (players who meet on a regular basis to play games and practise together.) Clans recruit for members or members ask a clan if they can join. Accepted members add a clan tag to their name. Clans play together as an organised team in clan wars. Note: this term applies to other games as well as TFC.
a unilineal descent group whose members do not trace genealogical links to a known founding ancestor.
(also entity) Clans are a group of ppl. with similar thoughts, purposes, joined together. There is f.e. the GUARDIAN clan to help newbie players to get along. {help entity
a unilineal descent group usually comprising more than ten generations consisting of members who claim a common ancestry even though they cannot trace their exact connection to a common ancestor.
A group of people with a similar interest joined together in a tribe of tribes
From Gaelic clann, 'family, 'pronounced 'clown' or 'clon', in Scottish usage an anglicised term referring to a dominant ruling kingroup, employed by social anthropologists to denote a lineage-based group, but also used generally in a non-technical sense to mean any powerful family group, and in Ireland to denote a Scottish-influenced convivial association of individuals bearing a common surname.
A set of kin whose members believe they are descended from a common ancestor but cannot specify exactly how.
When used in conjunction with killer whales (orcas), refers to pods of whales that share common vocalizations or dialects and a matrilineal kinship... you would call this a family except that the word 'family' has special meaning in science
The way families are identified. Each person receives their clan from their mother.
A group of gamers who play as a team.
a group of players who regularly play together in a particular multiplayer game. These range from groups of a few friends to 1000-person organizations, with a broad range of structures, goals and members. Numerous clans exist for nearly every online game available today, notably in first-person shooters, massively multiplayer games, role-playing games, and strategy games.
A regular group of players who have formed a team, and play on that same team for a particular game or games. Players are often part of several Clans, possibly for different games, occasionally all for the same game. Players sometimes include their clan name in square brackets in their displayed nickname. (Example: 'PlayerOne' would become '[Clan] PlayerOne'.) Joining or starting a clan is completely optional and confers no game benefit other than the fact you'll probably practise together.
A kin group one or more generations larger than a family, and whose members are close in time and usually place.: Died. Also with a preceding numeral: Penny or pence—12 in one shilling.
A 'Quake Clan' is usually a group of friends that get together and play online games together.
actually derives from the Gaelic clann, meaning 'children' or 'stock'. In Scotland, it's meaning can be a tribe, race, or family unit.
A noncorporate descent group with each member claiming descent from a common ancestor without actually knowing the genealogical links to that ancestor.
organized quake playing team. clans play matches with each other, sometimes results are tabulated for clan leagues. there are virtually hundreds of clans: ClanRing, list of clans. association with a clan is usually denoted by a prefix or a suffix, such as [RL]Bob or Entropy9 where Bob is a member of clan Rocket Launcher (fictional) and Entropy belongs to clan impulse9. the transition to QII has convinced some quakers to espouse other terms such as "squad" or "platoon," but these terms are not used widely. see a history of clanring. more clan info at the Guide...
A group of communities with a shared "ancestor" community (i.e. when a community becomes sufficiently large to split into two smaller communities, those communities are considered a clan)
A clan is a group of people united by kinship and descent, which is defined by perceived descent from a common ancestor. Even if actual lineage patterns are unknown, clan members nonetheless recognize a founding member or apical ancestor. As kinship based bonds can be merely symbolical in nature some clans share a "stipulated" common ancestor, which is a symbol of the clan's unity.
In White Wolf Game Studio's role-playing games about vampires, a clan (often spelled Clan, in uppercase) is a group of vampires joined by blood relations (i.e. the vampiric equivalent of an extended family or lineage). A clan is usually a large group, acknowledged widely in the vampiric society, and not a small offshoot (which is called a bloodline).