LAY-ten-see Delayed (slow) response time.
The delay between the time a device receives data and the time the data is forwarded out to the destination port.
Latency is a combination of time required to send information across a distance (usually close to the speed of light) and the processing time required at each end. High latency refers to a longer delay, while low latency refers to a shorter delay. When the latency is very low, the delay is not noticeable. This is especially significant in two-way communications such as teleconferencing.
The delay between a control being turned or a key being pressed and hearing the result in the output. Hardware synths have almost zero latency - but many software synths have a lag.
The time taken to service a request (deliver a message, for example, or retrieve information from a file system).. The latency of a message-passing system is the minimum time to deliver a message, even one of zero length that does not have to leave the source processor; the latency of a file system is the time required to decode and execute a null operation.
The delay between the time a device receives a packet and the time the packet is forwarded out of the destination port.
Time delay. The time it takes for a packet to cross a network connection, from sender to receiver. Two of the most important parameters of a communications channel are its latency, which should be low, and its bandwidth, which should be high.
The amount of time a drive must wait before a specified bit of data rotates under the heads.
the very short delays created in the packaging, transmission, and acknowledgement of network data requests.
The read/write heads in a drive have to move from track to track on the disk and read or write information to individual sectors. Because the disk is spinning, once a read/write head is in position, there may be a very short delay before the targeted sector is under the head. This delay is known as the latency factor and values are given in milliseconds.
The amount of time for a packet (data) to travel between two points in a network.
the period between stimulus application and response onset.
(n.) The time lapse between an SBus master's request of the bus and the completed transfer.
The amount of delay in a LAN or WAN. For basic data where a small delay can be tolerated, latency is usually not an issue. However, for communications services used for videoconferencing or VoIP for example, latency can interfere with the audio and/or visual communications. In shared bandwidth transmission environments, it is possible to encounter latency which varies dynamically, caused by perhaps a single user accessing or originating multi-megabyte-sized files or accessing high bandwidth streaming signals.
The time lag between the beginning of a request for data and the moment it begins to be received.
The time required for one disk revolution. The average latency is the time required for 1/2 a disk revolution. This is the average time for the head to reach the required sector after it has been positioned over a track.
The delay or time span between the voice being digitalized at the senders Location and then output at the receivers end is the latency of a connection. Latency is influenced by the distance the data has to travel, the packet size, the number and delay time of network elements between the terminals and of course the latency generated by the terminals themselves when sending, receiving, encoding, decoding and compensating jitter.
The delay from the transmit request to the actual transmit as a result of packet processing (i.e. store, analyze, and forward). Also see jitter and throughput.
The speed of a network is dependent on both latency and bandwidth, with latency referring to the time needed for an IP packet to travel from source to destination. Wide bandwidth and low latency are preferable.
1) time it takes for a data packet to move across a network connection; 2) visible delay between request and display of content and ad. Latency sometimes leads to the user leaving the site prior to the opportunity to see. In streaming media, latency can create stream degradation if it causes the packets, which must be received and played in order, to arrive out of order.
The time it takes for a packet to reach it's destination. Higher delay times can be an issue, especially for VoIP, where voice delay can be recognized with latency higher than 150 milliseconds. Higher than 500 milliseconds and the conversation is going to be very problematic.
The length of time between a packet being sent and the response to that packet being returned.
The average "travel" time it takes for a packet to pass through a network. The lower the latency, the better the voice quality.
This measure is the average number of days between visits for visitors over their lifetime. Note: A zero latency means the average time between visits is less than 24 hours.
The amount of time between clicking on the "Play" button and the actual playback of the audio in a hard disk recording program.
1. Delay between the time a device requests access to a network and the time it is granted permission to transmit. 2. Delay between the time when a device receives a frame and the time that frame is forwarded out the destination port.
(1) a user-oriented performance quality requirement specifying the maximum time that an application or component shall be allowed to completely execute specific tasks (e.g., perform a major operation or use case path from end to end).(2) a quantitative quality factor measuring the maximum time that an applicationv or component shall be allowed to completely execute specific tasks. Contrast with capacity, response time, and throughput.
Input Latency The delay between data arriving at the audio interface from the outside world, and it being available to the computer. Output Latency The delay between data being delivered by the computer, and it being delivered to the outside world.(from the Alsa tutorial by Paul Davis)
the amount of time it takes for a data packet (unit of data) to move across a network connection. It is one of the factors that determines the speed of your network connection. Bandwidth is the other.
The period of time that the read/write heads wait for the disk to rotate the data to an accessible position. For a disk rotating at 5400 RPM, the average latency is 5.5 milliseconds.
Edit / The amount of time that passes from the instant network content is first produced, until it first appears at the destination point. Interactive voice content requires very low latency because humans easily perceive it. A good example of perceivable latency in a voice connection is when you are speaking on an international long distance call, or when you are speaking cell phone to cell phone. The latency is the amount of time that passes from the time the speaker utters a word until the time the hearer first begins to hear it. See Also: QoS CoS VoIP
viruses often become latent--it's like an incubation period. It's when the virus stays hidden in your body, and you won't show any symptoms. But they can come out again and cause problems.
The time between the initiation of a stimulus and the response. In VERs it is the time travel for the impulse along the nerve pathway.
The time taken for a signal element to pass through a device or system.
The inherent delay experienced by the laser read head when locating specified data.
The average time it takes for a bit of data to rotate under the read element after it was positioned over the needed track.
The amount of time it takes to complete an operation - eg the time for a data packet to travel between two computers. cf bandwidth
The time or delay in a network. This accounts for PDV and must be accomadated in the jitter buffers.
The hard disk platters are rotating at very high speed, at the time that the heads arrive at the correct cylinder, the actual sector that is needed could be at any position in its orbit. Latency is the time that the drive must wait for the correct sector to come around to where the read/write heads could pick up the data.
The period when an organism (ie, a virus or a bacterium) is in the body but not producing any ill effects. See also CLINICAL LATENCY.
Latency is a measure of the lag-time between transmission and receipt of data. Partially a function of distance at long range, also driven by processing speed, bandwidth availability, message priority and transmission power.
popupid: latency](Engine) The amount of time (often measured in miliseconds) for a single packet of data to traverse from the Server to the Client and back to the Server again. High levels of latency (eg. in the range of 300+ ms) indicate a slow or otherwise poor connection from the client to the server; low levels (eg. lower than 100 ms) incdicate the opposite. See Also: Ping. See Also: Lag.
Any delay introduced into the network that prevents packet forwarding at wire speed.
It refers to the communication delays in online games. It is the biggest problem in Internet gaming today.
Delay of transmission of data. Refers to time it takes for a switch or router, upon receiving a packet of data, to determine which switch to forward the data to next.
Also called Duration. Its is the time taken by a packet to reach its destination.
The time it takes for a disk drive's platter to come around to a specific location for the read/write head. Usually measured in milliseconds. Latency does not include the time it takes for the read/write head to position itself (head seek time).
A delay in response. For example, in Microsoft® DirectSound®, it is the interval between the time that a sound buffer plays and the time that the speakers actually reproduce the sound. In DirectPlay, it is the time that it takes for a packet to reach a given destination.
Time period between disease occurrence and detection, sometimes used interchangeably with induction.
Reversibly nonproductive infection of a cell by a replication-competent virus. Virus must be able to evade the host immune response and must be able to inset its genome into latently infected cell
Latency is the time it takes for a package or packet of data to move across a network connection.
A period of time in which an organism is in the body but not producing any ill effects.
Extent of delay that network components inflict on packets traveling through the network.
The state of apparent inactivity during which time the herpes virus genetic material lies sleeping in a cell without producing virus-specific biochemical changes or evidence of reproduction or illness; latent virus is not detectable by the usual biochemical tests.
The delay experienced by data traversing a network path, typically measured as the number of milliseconds between when data is sent and the soonest time a response can be received from the destination node. Most path s have a minimum latency based on the infrastructure involved. The path's latency will increase as congestion increases. See also, Round Trip Time.
For file systems, this typically refers to the amount of time it takes a given file system operation to return to the user.
The time delay between the issuing of an instruction and the completion of the operation. A common metric used for comparing parallel processor systems is the latency of coherent memory.
The time between exposure to an injurious agent and the manifestation of a response.
Latency is the time required for a data packet to go from one place to another. The lower your latency, the better your connection to the game server, and the smoother your game experience.
The latency for an occupational disease is the time lag between exposure to the toxin and detection of the disease.
Network delay. Often measured in milliseconds (ms). Satellite latency is typically at least 500ms.
The time delay, or lag, that data experiences passing through the network. When a packet passes through a switch or router, it experiences latency; the more network "checkpoints" it passes through, the greater the latency. Typical latency for passing through an ATM switch is 10 to 130 milliseconds; Ethernet switches, 20 to 100 milliseconds; and routers, 1000 milliseconds.
(computer science) the time it takes for a specific block of data on a data track to rotate around to the read/write head
a time shift of some punctual or repeated event that occurs in time
Also known as delayed or elapsed time, latency is an expression of how much time it takes for a packet of information to cross a network connection, from sender to receiver.
The time it takes to address an array location inside the chip and get data to the chipís I/O.
The time it takes for a data packet to make a round trip from source to destination and back is the latency. In networking, latency is usually measured in milliseconds (ms). Certain network applications are especially sensitive to latency, especially multimedia, fast-paced online games, and VoIP. Changing latency between network endpoints can introduce jitter, degrading VoIP call quality. Latency can be reduced by proper network design and configuration. Back
Time information takes to move across a network. For voice networks, latency is the delay from when a word is spoken to the time it is heard by the listener. Low latency is usually highly desirable for real-time applications such as voice and video.
The time that lapses between the point at which an end station seeksaccess to the transmission medium and the point at which the end stationreceives that access.
A measure of packet transmission time from the time a data transmission request is made by a device to the time the data is actually transmitted.
The average amount of time from when a file is updated on an Agent computer to the time it is on the backup server. In MyLiveVault, you can monitor latency for each computer.
The time between transmission and reception of data across a network. On the Internet, latency is due to delays in routing equipment, collisions on the network backbone, and congestion in the exchange points between backbone service providers (amongst other things). Latency can lead to unacceptable performance across VPNs, especially for distributed database applications and multimedia protocols.
The time lag between exposure and the first manifestation of health damage.
The period of time that the read/write heads wait for the disk to rotate to the correct position to access the desired data. For a disk rotating at 5200 RPM, the average latency is 5.8 milliseconds; or, the average time delay between the head arriving on track and the data rotating to the head. (Calculated as one-half the revolution period.)
The time it takes to complete a task. In broadband terms: the time it takes for data to travel from your computer to the Internet and back.
the time required to transfer an empty message between computers
The ability of a virus to remain in host cells for long periods of time while retaining the ability
The amount of lag time that results when data is moved from one designated point to another. The term is used to refer to a delay in response when moving data in a network or single computer system. In general, the more traffic your network gets, the greater the latency will be.
The time taken for data packets to pass through GPRS, normally measured as a round-trip time.
Time that it takes for a network packet to transit between a source and a target.
A latency period of a disease is the delay between exposure to a disease-causing agent (the HIV virus in this case) and manifestation of the disease.
The stretch of time between the start of an operation and its completion.
The state of being latent, or to lie hidden; not currently showing signs of existence. Sometimes attributed to the time taken to retrieve pages from the World Wide Web .
The time between exposure and the first appearance of an effect.
The time taken to start up an operation. Typically message latency is the time delay incurred between one processor starting a message send operation, and the recipient processor completing the receive operation. Startup latency is the constant commicationn overhead incurred in sending a zero length message. Communication networks are often rated in terms of latency and bandwidth. Typical values of startup latency: 1 millisec between workstations connected by Ethernet, and 40 microsec with PVM on the Cray T3D MPP computer.
Internet delays (sometimes called "latency" or "lag") may increase the time a game takes to load, interrupt the loading process of a game, or cause FreeBingo.co.uk to lose its connection to your computer. Read the FAQ: How do I reduce delays in my Internet connection (latency)
Latency means delay or waiting time. Latency is a period of time between an access request and approval. In the case of a router, it is the amount of time that elapses between receiving and retransmitting a local area network (LAN) data packet.
Measure of delay between a network request and corresponding response
The slight delay in data delivery through a network.
time delay or lag between activating a process and its accomplishment
The level to which data objects reflect changes to their corresponding real-world object, with respect to time. That is, Latency addresses the question "How soon is a change to the real-world object available to the business user who accesses this object?".
The minimum time required to move data from one point to another. Once latency is present, it cannot be optimized. The cause has to be removed (as in using an internal device rather than an external one to remove the latency caused by the serial port). To maximize throughput, use the highest bandwidth available.
Latency is a catchall term we use to describe slow broadband or dialup service. Latency is literally a delay from when you send a request to any particular Internet address/server, and when you receive a response (such as the web page loading).
In test administration, the amount of time between presentation of the test question and the student's response.
In a computer system, latency is often used to describe any delay or the time it takes for a response.
The average number of days between visits for a given visitor during a reporting period. For example, those who visit on average every seven days. See also recency and frequency.
Sometimes called "Ping Time," it refers to the number of milliseconds (ms) it takes to send a data packet and receive an acknowledgement. Latency across the Internet is generally 100ms or less. In the satellite world, even with transmission speeds approaching the speed of light, the round-trip off the satellite can create roughly 700ms - 900ms of round-trip latency. Satellite service providers use advanced techniques to minimize latency, but some applications -- most notably interactive gaming -- will perform poorly. The VSAT Systems Web site has a special page on latency issues in satellite VSAT systems.
The time delay between when the first bit of a packet is received and the last bit is forwarded.
Time from the first exposure to a chemical until the appearance of a toxic effect.
The amount of delay a signal has when going through a network or a part of a network. The Total Latency is calculated by adding together all the time delays through each device and media.
The time from the instant of stimulus onset to a specific feature or peak in the response.
Time for data or computer information packets to get from one location to it desintation. The lower this number the better.
Radio network latency is defined as the additional time a message takes to transfer between two devices while passing through the radio network compared to a wire connection. It can be measured as the time between the first character of a message reaching the source radio's RXD pin and the same character reaching the destination radio's TXD pin. In the OS2400, the latency is less than 20mSec.
The delay from the time data is sent from its origination until the data is received at its destination.
This is a measure of how long, on the average, it takes to get a response from something. This term usually refers to network response speed.
The time interval between the instant at which an instruction control unit initiates a call for data transmission, and the instant at which the actual transfer of data (or receipt of data at the remote end) begins. Latency is related to the hardware characteristics of the system and to the different layers of software that are involved in initiating the task of packing and transmitting the data.
Delay (or time lag) in a network. Latency is especially a concern in satellite connectivity.
The delay in propagating a message from one end station to another through a network. This delay is only vaguely related to the transmission speed or bandwidth, and is in fact introduced by network devices along the path. This is done proactively.
In a LAN used for videoconferencing for example, latency refers to delays which may be experienced by some data, causing intermittent cessation of the audio and/or visual communications. Similarly, the sound might arrive before the image or vice versa under some high-latency conditions. The cause is often poorly designed networks with utilization greater than 30 per cent or single users accessing or originating multi-megabyte-sized files.
The period in time when an infecting organism is in the body but is not producing any clinically noticeable ill effects or symptoms.
is the amount of time that one part of a system spends waiting for another part to catch up. This is most common when the system sends data out to a peripheral device, and is waiting for the peripheral to send some data back (peripherals tend to be slower than onboard system components).
The length of time it takes a packet to move from source to destination; delay. [Source: York Telecom
The time between when something happens and when its response is generated. This is often critical in real-time applications. See interrupt latency.
Also referred to as Delay. The length of time a Packet takes to travel from source to destination. Latency and Bandwidth define the speed and capacity of a network.
similar to lag, latency refers to elapsed time while waiting for a computer function. In network functions, latency is the time it takes for data to travel from the source to the destination.
The length of time for a packet of data to be sent over a network. The time taken between sending a request and receiving the response.
Regarding memory or a communications path, the time elapsed from the instant a request is issued until the response begins to arrive. When communications consists of many short exchanges, latency dominates the data rate. When messages are long enough that the transmission time of a message is larger than latency time, bandwidth dominates. Regarding a CPU, latency is the time from loading an instruction to completing it.
A performance measure defined here as the non-overlapped portion of Network Load Balancing's CPU overhead (lower is better). Latency adds to the client response time.
the length of time it takes to respond to an event [ Barbacci 95].
1. The time it takes for a packet to cross a network connection, from sender to receiver. 2. The period of time that a frame is held by a network device before it is forwarded. Two of the most important parameters of a communications channel are its latency and its bandwidth. In essence, latency refer to time delay.
In networking, latency and bandwidth are the two factors that determine the speed of your connection. Latency is the time it takes for a data packet to move across a network connection.
Synonym for I/O request execution time, the time between the making of an I/O request and completion of the request's execution. Also, short for rotational latency, the time between the completion of a seek and the instant of arrival of the first block of data to be transferred at the disk's read/write head. (Provided by SNIA).
In general, the period of time that one component in a system is spinning its wheels waiting for another component. In networking, the amount of time it takes a packet to travel from source to destination. Together, latency and bandwidth define the speed and capacity of a network.
Latency refers to the minimum time for a packet to traverse part of a network. Imagine a network with no traffic. If you send a packet from one machine to another it still takes time even though it doesn't have to compete with other packets for bandwidth. This time is the latency.
The time during which the read/write heads wait for data to rotate into position after the controller starts looking for a particular data track. If a disk rotates at 3,600 rpm, the maximum latency time is 16.4 milliseconds, and the average latency time is 8.2 milliseconds. Also known as rotational latency.
Latency describes the elapsed time from the moment when a seek was completed on a disc device to the point when the required data is positioned under the read/ write heads. Latency is normally defined by manufacturers as being half the disc rotation time.
Delay in transmission; can be caused by arbitration time prior to winning control of the network.
The amount of time between the stimulus and a behavior. For example the time between a request (please put on your shoes) and the action (putting on shoes).
The time a client has to wait for a given directory operation to complete. Latency can be defined as wasted time. In networking discussions, latency is defined as the travel time of a packet from source to destination.
Networking round-trip time.
in networking terminology refers to the time difference between the request and the actual acquisition of data.
This refers to the time it takes for a packet of information to reach the client from the server. The server has a limited number of packets it can send out, and a large number of clients may be competing for them. Lag occurs when a connection slows down, so that everyone is synchronized into the same frame of time. There are other sources of lag, but when people complain, this is probably what they are talking about. Do not confuse this with a drop in the framerate.
The elapsed time between transmission from one device and its reception by the addressee.
In transaction replication, the time it takes to replicate a transaction from a primary database to a standby database. Specifically, latency is the time elapsed between committing an original transaction in the primary database and committing the replicated transaction in the standby database. In disk replication, latency is the time elapsed between a disk write operation that changes a block or page on a primary device and the disk write operation that changes the replicated block or page on a mirror (or standby) device. See also disk replication and transaction replication.
A measure of the temporal delay. Typically, in xDSL, latency refers to the delay in time between the sending of a unit of data at the originating end of a connection and the reception of that unit at the destination end.
Describes the time it takes to service an individual I/O request.
is the time between the started moment and ending moment of packet transfer. The word derives from the fact that during the period of latency the effects of an action are latent, meaning "potential" or "not yet observed". Within the engineering context, latency has several meanings depending topic (i.e.: communication, operational, or mechanical latencies). We are only addressing communication latency on this page.
The time taken to service a request or deliver a message that is independent of the size or nature of the operation. The latency of a message-passing system is the minimum time to deliver any message.
Latency is a time delay between the moment something is initiated and the moment its first effect begins. RAM latency is the amount of time a computer needs to wait to get data from random access memory. Data latency is the delay time for data to be updated in a system. When data latency is reduced or eliminated, it is often said to be in "real time."
The time interval during which a network station seeks access to a transmission channel and access is granted or received.
The delay (usually expressed in milliseconds) between when data is applied to TXD (transmit) at one radio, until it appears at RXD (receive) at the other radio.
The time you sit around waiting for something to happen. On a network, it could be the time it takes for a file or a program to arrive. PC users on a crowded Ethernet network get a vivid demonstration of latency; in a broadcast storm, they might have to wait until the repairman comes.
(Also called Delay) The amount of time it takes a Packet to travel from source to destination. Together, Latency and Bandwidth define the speed and capacity of a network.
The time delay of data traffic through a network or switch.
Delay in a transmission path or in a device within a transmission path. In a router, latency is the amount of time between when a data packet is received and when it is retransmitted. Also referred to as propagation delay.
The time interval between the instant a device makes a request for data and the instant at which the response is started.
A measure of the transit delay across the network.
Measure of the delay in transmission of information across a network. A higher latency for packet switched GPRS currently makes it inappropriate for voice transmission.
The time taken by a bridge, router, or switch to transmit a frame onto its output port after the frame has been received into the input buffer.
The time that elapses between a stimulus and the response.
The delay time between the end of one communication and the start of another. During this time, the processes associated with the communication are hung up and cannot continue. Software engineers work to reduce latency to a minimum.
a measure of the amount of time between the initation of a request and the completion of the request. See also: available. Related Failures: server load too high, request waits too long in a queue insufficient bandwidth
The difference between the time at which the first bit of a given message is broadcast and the time tag in the header of the pseudo range correction messages. The time tag in the message header is the Z-Count which is closest to the time of last measurement upon which a correction is based. Latency is specified as an average in order to take into account the difference between the Z-Count and the time of measurement which can be up to 0.6 seconds.
The time delay experienced as data moves across the Internet.
The time data takes to arrive at its destination. Excessive latency can cause slow-loading Web pages and noticeable delays in network games.
The interval of time between the stimulus and response.
The period when an organism in the body is inactive and/or not producing any ill effects. HIV is never really latent, although an infected person may not have symptoms or feel bad.
The time lag between audio entering a computer, being routed through software and hardware, and finally appearing at the output.
Latency is the amount of time it takes for a data packet (i.e. a unit of data) to move across a network connection. Latency and bandwidth are the two factors that determine the speed of your connection.
The time it takes a drive to position the desired disk sector under the read/write head, so that data retrieval may begin, measured in milliseconds (ms).
Average access time for a component. Often referred to with disk drives, memory, and cache.
Time interval between when a network station seeks access to a transmission channel and access is granted or received.
Time between the initiation of the data transfer in the sending process and the arrival of the first byte in the receiving process.
The time required by a device to access stored data, excluding the data transfer time. Reducing disk latency results in more I/O operations per second being performed on a disk drive.
The delay incurred by a switching or bridging device between receiving the frame and forwarding the frame.
is often used to mean any delay or waiting that increases real or perceived response time beyond the response time desired.
Time delay in processing voice packets.
In networking, the amount of time it takes a packet to travel from source to destination. Together, latency and bandwidth define the speed and capacity of a network. DSL and cable modems are fast, much faster than dialup modems, if you haven't used a DSL line before, then they are faster than you've imagined them to be. But, are they as fast as the ISP or Telco is telling you they are? See http://www.dslreports.com/speed
Essentially the same thing as "ping." Latency measures the amount of time it takes a signal or packet of information to travel across a network from one computer to another and back again.
Broadly, a term used to describe a delay in transmitting data between two computers. Latency is the time take to transfer a packet of information from one point to another, and is often cited as one of the reasons for the sluggish performance of Internet connections.
The amount of time (in milliseconds) that a packet of data takes to get from one point to another. On the XO network, latency is measured by the amount of time it takes for a packet to make a round trip.
The time taken between the occurrence of an event and the response to it.
Latency measures the time that a packet -- information -- travels between devices that are communicating with each other. If a network has high latency, it takes a lot of time for information to be delivered. Internet applications that require quick responses, such as games, function poorly if a connection's latency is high.
The time it takes for a packet to travel from its point of origin to its point of destination. In telephony, the lower the latency, the better the communication. Latency has always been an issue with telephone communication taking place over exceptionally long distances (the United States to Europe, for example). With VoIP, however, latency takes on a new form because of the splitting of the message into packets (see packet-switched) and network delay in general.
The amount of time spent in communications establishing a connection between processors before any data is actually sent.
Response time (under 120 ms needed for interactive sessions like voice)
A measure of accumulated waiting time or delay, representing the length of time required for information to pass through a network.
latency is the time required for a data packet to go from one place to another. see also ping, lag
The time to send a zero-length message from one node of a concurrent processor to another. Non-zero latency arises from the overhead in initiating and completing the message transfer. Also called startup time.
Latency is also referred to as ping time, it is the time it will take a single packet of data to travel to a remote server, and return. Latency improves in proportion to line speed, (and faster speeds provide more bandwidth). Although, with a sufficiently small packet, the ping time is more a function of the number of hops between you and the remote server, congestion on the way, and so on. On a modem, ping time to your first hop (usually your ISP modem rack), is no better than 100ms (1/10th of a second). With larger packets, say, 2K, this could be around 1000ms (1 second) or more. Players of any internet interactive games know that latency is a key factor in deciding which game to join and how well it will play.
In a synchronized system, the time between a change at one database and the corresponding change at another database.
Latency, or simply delay is an expression of how much time it takes for a packet of data to get from one designated point to another. Latency is often measured by sending a packet that is returned to the sender and the round-trip time (RTT) is considered the latency.
The network delay, high latency would mean a slow connection.
The amount of time to complete a specific operation. Latency is also called delay. High performance requires a low latency time. I/O latency can be measured in milliseconds, while memory latency is measured in microseconds. Memory latency depends on the memory bank configuration and the system's memory requirements.
Delay between user action and sound output. When you press a key how long will it take for note to start playing, therefore lower latency is better. Latency also appears in MIDI equipment in different context: since MIDI interface is not really fast sometimes significant delay can occur when synchronizing audio components. That kind of latency is solved by delaying MIDI signals for particular time in milliseconds (ms).
This is the amount of time it takes a packet of data to move across a network connection. When a packet is being sent, there is "latent" time, when the computer that sent the packet waits for confirmation that the packet has been received. Latency and bandwidth are the two factors that determine your network connection speed.
The time required to access data not including the actual transfer time. Generally, the lower the latency time, the greater the access speed.
The time taken for a voice signal to travel from the person speaking to the person listening.
In a network, latency, a synonym for delay, is an expression of how much time it takes for a packet of data to get from one designated point to another.
The amount of time in nanoseconds (often measured in clock cycles) between a request to read the memory, and when it is actually output. SDRAMs are typically referred to as CL2 or CL3, with CL2 parts being faster.
measure of the performance of a network for short requests and multimedia traffic. There is no real standard measurement, it might be the time to send and transmit a packet, or the time spent in the transmit queue, or the time for an answer to come back, or a number of requests per second.
The time interval between when a network station seeks access to the channel and when transmission is received.
A term used to typically describe delays in a network. For example, congestion, routing etc.
(Excessive) response time. Time between sending a request to a server (e.g. Web page) and receiving the response.
(ISO) The time interval between the instant at which a CPU's instruction control unit initiates a call for data and the instant at which the actual transfer of the data starts. Syn: waiting time.
used to describe the period of time between the beginning of a chronic disease process and its detection or clinical presentation.
The time between initiating a request for data and the beginning of the actual data transfer. Network latency is the delay introduced when a packet is momentarily stored, analyzed and then forwarded.
The amount of time that it takes for a data packet to be transmitted from one endpoint to another.
Latency is measured as a calendar month average of all latencies between all components of the XO IP network. A customer can claim a violation billing credit one time for each latency violation that occurred in a calendar month. The total billing credits from all combined SLG violations will not exceed one month\222s MRC for a customer\222s service/product.
The time, expressed in quantity of symbols, taken for a signal element to pass through a device.
A temporal measure of response, referring to the time delay between the occurrence of the stimulus and the onset of the response. See also psychosexual development.
The time that elapses between issueing a request for data, and actually starting the data transfer. In a hard disk, this translates into the time it takes to position the disk's read/write head and ... more
The time it takes to read a disk (or jukebox), including the time to physically position the media under the read/write head, seek the correct address and transfer it.
Maximum acceptable delay between transmission and reception.
Latency is the technical term for the delays in computer systems caused by both distance and processing. Distance creates latency because of simple physics. Messages travel at the speed of light and over long distances the delays are measurable. Processing creates latency by delaying messages at every instance where a process occurs.
In Active Directory replication, the delay between the time an update is applied to a given replica and the time it is applied to some other replica. Latency is sometimes referred to as propagation delay. See also: replication; Active Directory; replica
The delay for traffic crossing a network, caused by queuing and switching delays in each device on the path.by queuing and switching delays in each device on the path.
The delay associated with the time it takes a packet to travel from entry point to exit point.
The amount of timing delay from an analog audio input (at the Tx) to an analog audio output (at the Rx). The amount of latency in a system is determined by several time-delaying mechanisms: analog-to-digital conversion, data compression, RF transmission of the data, data receive buffering, data de-compression, and digital-to-analog conversion. Latency is an input setting that is typically included as a feature in an audio product. Latency is typically measured in milliseconds (ms), with typical values range from 15 ms to 148 ms. A lower latency setting is typically desired for a home theatre surround sound application and a higher latency setting is typically desired for hi-fidelity audiophile application.
The time from the initiation of an operation until something actually starts happening (for example, data transmission begins).
n. The time required for a signal to travel from one point on a network to another. See also ping1 (definition 1).
Data access time due to disk rotation. In the modern disk drives, one revolution takes about 8 to 16 ms. Average latency of the disc is 8 or 4 ms.
Latency is a time delay between the moment something is initiated, and the moment one of its effects begins. The word derives from the fact that during the period of latency the effects of an action are latent, meaning "potential" or "not yet observed". Even within an engineering context, latency has several meanings depending on problem domain (i.e. communication, operational, or mechanical latencies).