A mannerism, usually unconscious, exhibited by the dealer that suggests the value of his hole card. Since the dealer must check the hole card when an ace or a ten is showing, reading a dealer's tell can enable a player to know when the dealer has a pat hand (or, since that is assumed, to tell when he does not).
Anything a player does that gives away the strength of his hand.
In a game, a form of direct global communication between two players only.
A clue from an opponent that helps you figure out what his poker hand is. That clue can be made either voluntarily or involuntarily, and verbally or physically.
A clue or hint that a player unknowingly gives information about his hand or how he intends to act on his hand. Reading tells is an integral part of winning at hold'em.
A special channel that can only be heard between two players, like a private message. You can reply to a tell simply by using the 'reply' command (e.g., 'reply [text]'); (Note: Any chatter or information which goes over the tell channel -must- always be OOC in nature).
A players characteristics, mannerisms or unconscious gestures that he unknowingly gives about the quality of his hand or his intentions.
A mannerism that reveals a player's likely cards or intentions.
A tell is a term that describes anything readable about a player that give away information about the quality of their hand. Tells include a players actions, verbal behavior, expressions or body language.
an unconscious behavior that alerts other players to the strength or weakness of a your hand.
a Swiss patriot who lived in the early 14th century and who was renowned for his skill as an archer; according to legend an Austrian governor compelled him to shoot an apple from his son's head with his crossbow (which he did successfully without mishap)
inform positively and with certainty and confidence; "I tell you that man is a crook!"
give evidence; "he was telling on all his former colleague"
a clue about your game play which might give your opponents some clue as to the strength of your hand
a detectable change in an opponent's behavior or demeanor that gives clues about his hand
a habitual action by another player that gives you a clue as to what he is holding
a mannerism that you inadvertently repeat that lets the other players know how good your hand is
a move a poker player will make that gives a hint as to what he is holding
an unconscious but revealing gesture or expression
an unconscious signal given off by a player that says something about his hand or intentions
a physical tick of some sort that gives other players information about your hand and helps them figure out whether or not you're bluffing
a signal or clue that becomes apparent only by observing
a sign that reveals information about the cards held by your opponents
A Poker Tell is an unconscious habit, behaviour or physical sign that give other players more information as to the value of your hand. Good players can also use false tells to throw other players off.
A clue or hint that a player unknowingly gives about the strength of his hand. For example, a smile, playing with a cigarette or lighter, scratching their head etc.
When a player inadvertently makes a gesture or performs an action that tips off the other players to what he has in his hand. i.e. an obvious tell would be a smile when getting dealt a good hand.
A major part of poker, refers to a small habit or reaction a poker player will have when they have either a good or bad hand, giving other players reads on them.
A mannerism of a player that gives opponents an indication of the strength of his hand or whether or not he`s bluffing.
A mannerism or a quirk in someone's behavior that signals the strength of their hand. The person giving the tell is not aware of what he's doing. It can be a slight shake of the hand, or the way he holds his good cards (as opposed to his bad ones), etc.
A gesture or signal unintentionally made by a player that gives other players information about that player's hand. For example, a player whose face twitches when he is bluffing.
An action or mannerism that offers clues about the cards a player is holding.
A clue or hint that a player unknowingly gives about the strength of his hand, his game plan, etc.
An unintentional clue or hint that a player gives about their hand, next action, etc.
A signal a player gives out to represent what he has that players use to pin a hand on him so it is easier to call and indicates his hand strength.
a tell is something that helps give away how good a hand a player is holding. For example, a bluffing player may be given away by the way he bets when he is bluffing, the amount he bets, the things he says or by involuntary physical twitches of some kind. Sometimes, the word, "tell" is used to specifically refer to changes in body language that give a player away, such as when a player sits forward in his seat whenever he has a good hand. Clearly some "tells" are not applicable in internet games.
Any mannerism or behavior or anything that a person might do with some consistency when they have a particular type of hand that gives away information about their hand.
A fascinating subject and one that is connected to the term “poker face”. A “tell” is something that you do that is giving away the strength of your hand, or even the hand itself. I have written an interesting article on the subject which can be found here on the subject of Poker Tells.
A player's unintentional giveaway about the next move or strategy he plans to use.
An action that gives clues about the cards someone is holding.
Body language of a player that gives away what he is holding.
A clue or hint that a player unknowingly gives about the strength of her hand, her next action, etc. May originally be from "telegraph" or the obvious use that she "tells" you what she's going to do before she does it.
An action that can be read about a player's hand.
A gesture which gives away the relative strength of a playerâ€™s hand.
term originated from EverQuest, a chat command that allow a player to send a private message to another player
A clue or hint that a player unknowingly gives about the strength of his hand, his next action, etc. May originally be from "telegraph" or the obvious use that he "tells" you what he's going to do before he does it.
An obvious action or emotion a player emits that blows his cover or bluff. The tell is physical clues that the players show when they receive their cards or are about to place a bet.
A clue about a player's hand.
A gesture or signal unintentionally done by a player that gives other players information about the player's hand. For example, a player who twitches when they are bluffing.
Something that a player does that can potentially tell other players what kind of hand he/she has.
A player's nervous habit or mannerism which might reveal his hand.
Any form of unconscious telegraphing of vital information. A player may blush when bluffing... etc.
these are gestures or expressions used by the player in order to reveal information about his (her) hand.
an involuntary quirk of an individual player that offers information about the strength of their hand, whether they are bluffing, and so on
A tick, gesture, or clue that gives away the strength of a players hand.
An action, or hint that a player unknowingly gives about the strength of their hand. "I knew by the way that Johnny crossed his arms that he had made his straight, as he did the same thing the last time he had made his hand."
An unconscious give away by a player that they are bluffing.
A clue, hint or mannerism that reveals the true strength of a player's hand. In live games often detected through body language. Online, clues are discovered by observing a player's betting patterns.
A player's nervous mannerism or habitual behaviour which might give clues to his hand
a characteristic mannerism or behavior that indicates a player's thinking.
A non-betting clue a player may give that could indicate what hand they hold. Online tells are very different to â€œliveâ€ tells, for obvious reasons.
Something a player will do that gives away the strength of his hand.
A conscious or unconscious act which provides a clue as to the nature and quality of a playerâ€™s hand.
A hint or giveaway that a player unknowingly gives as to the strength of his hand
A hint given by mannerisms or body language as to the strength of the player's hand.
A giveaway by a player as to what kind of hand they have.
A tell is a something that a player does or says that tells you something about his or her hand. I once played at a table at which one player pumped his leg vigorously if he liked his hand. Another player experienced a noticeable jump in respiratory rate when he liked his hand. It was fun to watch a hand in which one was sucking air like he had a bleeding chest wound, while the other was pumping his leg like a driver sliding past a stop sign on black ice.
An action by a player that gives away the strength of his hand
A clue about a player's holdings.
Outward signs that gives away hints about what a player is holding.
An involuntary gesture, or predictable betting pattern that allows a player to ‘read' another.
A gesture or mannerism that reveals your feelings about your hand. Good players look for their opponent's Tell and will exploit it ruthlessly in order to take their money.
An involuntary gesture or expression that indicates the strength of your hand.
An unintentional gesture or signal made by a player that gives other players information about the player's hand. For example, a player who twitches when they are bluffing. When playing online, the length of time someone takes to act can be seen as a tell.
an involuntary reaction that gives away the strength of a players hand e.g. whether they are bluffing.
Gestures made by a player at a table. If a player is exuding confidence through their actions this is known as a tell.
Something a player does with either with body language or verbal declarations that help you determine the strength of the hand they hold.
A tell is any habit or behavior that gives other players more information about your hand than they would have simply from your play. For instance, you might unconsciously play with your chips every time you bluff. Or you might notice that another player blinks a lot whenever he has a strong hand. Mike Caro's "The Body Language of Poker" describes a large number of tells that can often be seen in inexperienced (and experienced) players.
An action or reaction by a player that gives away information.
A telltale mannerism that reveals the strength of someone's position e.g. shaking hands.
An unconscious behavior that gives opponents an indication of the player's hand.
An action of some sort that a player does that might reveal his hand.
An action or mannerism which a player displays that says something about the strength of their hand.
Clue or hint that a player unknowingly reveals about their hand
An act or gesture that might indicate how strong or weak you opponents hand is.
a clue or hint that a player unknowingly gives about the strength of his/er hand, his/er next action, etc. There are a variety of ways in which a player may indicate (tell) what s/he is going to do before s/he does it. In a way, telling is similar to the tendency of some boxers to telegraph a punch. The opponent knows it is coming.
An unconscious gesture that reveals information about your hand.
When a player's body language gives away his game.
A gesture or mannerism which may give away a players hand strength.
Act/gesture that gives some indication as to the strength or weakness of your opponent's hand.
Characteristics, habits, behavior of a person that give away clues.
Any behaviour (normally unconscious) which gives away the strength of a playerâ€(tm)s hand.
Something a player will do that gives away their hand.
In poker, a tell is a detectable change in a player's behavior or demeanor that gives clues to that player's assessment of their hand. Behaviors that may exhibit tells include leaning forward or back, placing chips with more or less force, fidgeting, changes in breathing or tone of voice, facial expressions, direction of gaze or actions with the cards, chips and any cigarettes or drinks. A player gains an advantage if he observes another player's tell, particularly if the tell is unconscious and reliable.