About once a day, the group of teens discusses how the trip is going. This exercise â€” somewhat structured in format - is critical to keeping communications open. It also provides a comfortable environment to share thoughts, concerns, and feelings with others. Instructors have many ways to facilitate these debriefings, and some groups even devise creative names such as "snarfels" to describe this beneficial activity.
After an intense roleplaying session, it is advisable for players and GM to discuss the in-game events out-of-character, to gain emotional distance from their characters and resolve any lingering issues. If done formally, this is often referred to as the post-game debrief.
a group meeting or discussion about a distressing critical incident