An Exit is a mission-specific map, generally accessible near Highways, which can only be accessed by the player who took the mission or by players within a Convoy. Faction Factions are the semi-organised quasi-nations of non-player peoples that live in the world. Non-player factions include the Pikes, Thugz, Derelicts, TemperNet units, INC, etc. Globes Small glowing balls (large marble size to tennis ball size) found only rarely in heavy Contamination sites and used as the highest tier of money in Auto Assault. One globe is worth a thousand bars. Also referred to as glows, sparks or marbles. Hard Points Hard points are slots available on all vehicle chassis where the player can install specific pieces of equipment. The type of installable item depends on the specific hard point's purpose. The ten common hard points are: front weapon, turret weapon, rear weapon, melee weapon, ignition (the chassis itself), hazard kit, ornament, power plant, tyres and armour. A player can easily swap inventory in and out of the hard points at any time, but only items designated for that particular hard point.