A technique for making transistors switch faster by reducing their size. This strategy is known as scaling, because all of the transistors features are typically reduced by the same proportion.
The process of drawing a figure either enlarged or reduced in size from its original size. Usually the scale is given, as on a map 1 inch equals 10 miles.
The process of changing the horizontal or vertical size of a selection.
Ability to easily change in size or configuration to suit changing conditions.
A transformation that alters the apparent size of an object.
Proportionately enlarging or reducing all elements in a digitized design.
Reducing or enlarging the amount of space an image occupies.
() Determining the proper size of an image to be printed or reproduced.
Making the length of a branch in a phylogenetic tree proportional to the degree of evolutionary change.
How the characteristics of an object change as you change the size of your measuring device. For a three dimensional object, it could be the volume of an object covered as you increase the radius of a covering sphere. In a times series, it could be the change in the amplitude of the time series as you increase the increment of time.
A computer system's ability to increase its processing capacity as CPUs are added. If the processing capacity increases in direct proportion to the number of CPUs, a system is said to exhibit 100% scaling. In practice, a system's ability to scale is limited by contention between the CPUs for resources and depends on the mix of applications being run.
Determining the proper size of an image to be reduced or enlarged to fit a specific area.
This is the proportion of the width of a pipe to its length. Tone quality of the pipe will change as the proportion changes.
The calculation of the proportions of artwork for enlargement or reduction to fit into an area of specific size.
increasing or decreasing the size of a graphic without altering its proportions.
Ability within one design program to enlarge or reduce a design. In expanded format, most scaling is limited to 10 percent to 20 percent because the stitch count remains constant despite final design size. In condensed or outline formats, on the other hand, scale changes may be more dramatic because stitch count and density may be varied.
The enlargement or reduction of an image or copy to fit a specific area.
a means of calculating the amount of enlargement or reduction necessary to accommodate a photograph within the area of a design.
Reduction or enlargement of artwork, which can be proportional (most frequently used) or disproportional. In desktop publishing, optimal scaling of bitmaps is reduction or enlargement that will avoid or reduce moiré patterns.
Determining the proper size of an image that must be reduced or enlarged to fit an area.
Process of uniformly changing the size of characters or graphics.
Determining the size which an image should be reduced or enlarged to fit a specified area without changing the ratio of the dimensions; also called Sizing. to top
To change the size of an image.
Altering the spatial resolution of a single image to increase or reduce the size; or altering the temporal resolution of an image sequence to increase or decrease the rate of display. Techniques include decimation, interpolation, motion compensation, replication, resampling, and subsampling. Most scaling methods introduce artifacts.
figuring the proportions of artwork so that it can be either enlarged or reduced to fit into a particular area.
Changing the proportions of an image in one or both dimensions. To enlarge an image, scale by a factor greater than one. To shrink an image, scale by a factor between zero and one.
Scaling is changing the size of an image without changing its shape. Scaling may be required when the image size does not fit the display device. An example of scaling down would be to take a 640x480 resolution TV image and disply it as a smaller picture on the same screen so that multible pictures can be shown at the same time (such as picture in picture). If the original image is scaled down to a resolution of 320x240, this is 1/4 the original size, allowing four pictures to be shown on the same screen at the same time. An example of scaling up would be to take a lower resolution image (800x600 = 480,000 pixels) and display it on a higher resolution (1024x760 = 786,432 pixels) device. The number of pixels is the product of the two numbers. This means that pixels must be created. There are many different methods for image scaling, and some produce better resuilts than others.
The process of determining the amount an image should be reduced or enlarged to fit a specified area.
Determining the proper size of an image to be produced (or reduced/enlarged). It is important that both directions be scaled in order to ensure proper fit in the final reproduction.
The process of enlarging an image in one or more directions.
In Euclidean geometry, uniform scaling is a linear transformation that enlarges or diminishes objects; the scale factor is the same in all directions; it is also called a homothety. The result of uniform scaling is similar (in the geometric sense) to the original.