Creatures without archetypes have a level based on their species. They grow into this level as they mature. A creature with a level of â€œ5â€ will have the benefit of fifth level as a creature if full grown, and less if not full grown. Some creatures have a bonus or penalty after their level. This is the number of additional survival points that creature receives (or that the creature loses) per survival point die. This modifier also applies to Health, Fortitude, Endurance, and Strength rolls. For example, orcs have 2+1 listed for level. This means that the average orc will get two dice for survival points, and another +1 per die, for a total of 2d8+2 survival points (fantastic creatures gain d8 survival points per level). The average orc will also gain a bonus of 1 on Health rolls, Fortitude rolls, Endurance rolls, and Strength rolls. Individual creatures may have greater or lesser bonuses as desired. Note that no survival die can produce less than 1 point, regardless of penalties. When level is listed as 1/2 or 1/4, this means a d4 or a d2 for survival points, respectively. The creature is otherwise treated as a level one creature.